Home Office equipment Gta sa how to complete the mission. Walkthrough

Gta sa how to complete the mission. Walkthrough

Description of all missions required for 100% completion of the game.

Any true fan of the GTA series should complete the game 100%. This is an honor and very interesting, because in addition to story missions there are a lot of additional tasks that will allow you to earn money and acquire the necessary bonuses and abilities. To complete 100% of GTA-SA, you do not need to complete all missions, but only those that I will talk about below.

I want to warn you that you cannot save during the game if you used CHEATS, otherwise you will never get 100% completion.

Policeman Mission (Vigilante Mission)

How far you need to go: 12 levels in a row.

Bonus: The maximum armor level will increase to 150 points.

Just like in the good old days of GTA III and Vice City, we climb into a police car and begin to chase the criminal. We are given a certain time during which we must deal with the bandits, and we cannot leave the car for a long time. Before you decide to complete this mission, stock up on good weapons and enough ammunition. The choice of transport in which you can carry out this mission is very large: a police motorcycle, a police car, a police jeep (in rural areas), a SWAT special forces van (the abbreviation SWAT stands for: special weapons and tactics), a black FBI jeep (convenient because it can be repainted, this is necessary if you go wild and the police will hunt you), a military truck (can be stolen from a military base), a tank (inconvenient because it has low speed and if you have wanted stars, then the police you can easily be taken out of the tank and arrested, but if the criminal gets into the affected area, he will be in very bad shape). In addition, the police mission can be carried out with the help of a Hanter military helicopter, as the song says: “I can see everything from above, so you know...”, It is very convenient because you can quickly get to the criminals, the weapons include a homing machine gun and missiles (default left "Ctrl").

Paramedic Mission

How far you need to go: 12 levels in a row.

Bonus : Maximum health will increase to 150 points.

Get into the ambulance and start transporting bleeding patients from the city streets to the hospital. The mission is quite tedious, you have to constantly make sure that the car doesn’t turn over and is not too broken, but time is ticking! There are only 3 seats in the car, but there are more and more patients. You have to plan your route wisely in order to get everyone to the hospital in time. In addition, you must carefully approach the patients so as not to knock them over due to zeal, otherwise if even one dies, the mission will be failed.

Firefighting Missions

How far you need to go: 12 levels in a row.

Bonus : CJ doesn't burn in fire.

We climb into a fire truck (the one with a fire hose on the roof, the one with a ladder - for beauty) and begin to wander around the city and extinguish cars and their passengers. Controlling the stream of water with the mouse in San Andreas has become much more convenient. In general, a firefighter's mission is simple. There is plenty of time, putting out fires is not difficult, but be careful: you cannot crush unextinguished passengers of cars, be careful with cars passing by, the enraged owner of the car you dented can easily throw you out of the cab of the fire truck, in which case the mission will be failed. If you turn on the siren, cars that are in your way will swerve to the side.

Taxi Missions

How far you need to go: Divorce 50 passengers.

Bonus : All taxis will receive Nitro.

There are no changes since GTA III in this mission. Just transport passengers and get money from them. For 5 consecutive delivered passengers you will receive a bonus of $500, for 10 - the bonus will be $1000.

Stealing items from townspeople's homes (Burglar Missions)

How far you need to go: Earn $10,000.

Bonus : Money.

To start this mission, first wait until evening (20:00), then find a special dark van. In Los Santos, it stands in the Ganton district near the blue stone houses, opposite the gym, in San Fierro in the courtyard of a building located across the street from the driving school. After confirming participation in the mission, carefully look at the houses of the townspeople, when you see a yellow arrow near the house, enter this house. If there are people in the house and they saw you, what can I say - RUN! If you do not manage to jump out of the house in a few seconds, you will be given a 3-star wanted level. If you enter the house and the owner is sleeping, then do not make noise. To do this, keep the key pressed while walking around the house. On the right side of the screen is the noise level; as soon as it is full, the owner of the house will call the police. Approach valuable equipment (TV, stereo system, etc.) and press “F”, CJ will take the item in his hands. Take it to the van and return for the next item. Once the van is full or the night is over, take the items to the garage to dispose of the stolen goods.

Pimp mission (Pimping Missions)

How far you need to go: 12 levels in a row.

Bonus : Prostitutes share money with you.

Find the Broadway car, it's a very old convertible. In this car you can complete a pimp mission. The mission is that you need to wander around the city and take 2 prostitutes to clients. Sometimes it is necessary to use force if a client offends a girl. The mission is not difficult, but you will have to travel around the city a lot.

Trucking Missions

How far you need to go: 8 levels.

Bonus : RS Haul real estate will generate income for you.

After a crazy mission where you and Catalina steal a fuel tank, you will be given a trucker mission. You just need to take the cargo to a certain place. The cargo may be very fragile, perishable or illegal. And accordingly, you will have to be careful, speed up or get to the place without falling into the clutches of the police.

Missionparking attendant(Valet Parking Missions)

How far you need to go: 5 levels.

Bonus : The Vank Hoff Hotel will generate income.

After completing the mission where you take the valet's clothes to plant drugs in the prosecutor's car, the valet's clothes will appear in your closet at home. Put it on and head to the Vank Hoff Hotel in the center of San Fierro. The mission is very simple: a client arrives, get into his car and take it to the underground parking nearby, then run to the hotel for the next car. The more you crash the car or place the car crookedly on the marker, the fewer bonus seconds you will be given. Ideally, you will get: 45 seconds for a whole car and 15 for a car parked exactly in a parking space. To prevent you from cheating and driving to the client's meeting location in a newly parked car, once you park the car, it cannot be moved.

Freight Train Missionmissions)

How far you need to go: 2 levels (10 stops).

Bonus : Money.

The mission will be available when you open all 3 cities. Get on the freight train and start the mission. You need to deliver the cargo to the station within a certain time. You can only accelerate the train and slow down. The whole point is to stop at the marker at the station. The train has a lot of inertia and slows down for quite a long time, so you need to brake in advance and accurately regulate the speed. In addition, if you accelerate the train too much, it will go off the rails at the turn! Oh, just like in life, it’s a pity that the train is carrying empty platforms... Or maybe the loads are INVISIBLE?

Lowrider competition

How far you need to go: Score more points than your opponent.

Bonus : Money.

In one of Sweet's missions, you need to take a car that can bounce on springs (hydraulics can be installed in some modding garages) and go to a competition at the train station in Los Santos. Many people fail to complete this mission. I advise you to change the keys that control jumps in the control settings. By default, these are the keys on the additional keyboard: Additional. 2, Add. 4, Add. 6, Add. 8, they are quite unusual and difficult to adapt to. Place the jump controls on the standard cursor control keys (those with arrows), and keep an eye on the circle in the middle of the screen; as soon as the arrow hits the circle, press the same arrow on the keyboard. It's very simple. Once you complete this mission, you will be able to participate in these competitions whenever you want. Enter the red marker next to the person standing next to this place (next to the train station in Los Santos) and the competition will begin! Many people fail to score the required number of points, here are some tips on this matter: Modify your car, the more solid it looks, the more points they will give. Press the jump control keys just after the arrow hits the circle. You can not look at the circle at all, but look only at the arrows, listening to the rhythm of the music and pressing the rhythm.

Well, a completely radical way: using the program ArtMoney increase the number of your points to 3000, wait until the end of the competition and the mission is completed!

Bike Stunt Mission (BMX Challenge)

How far you need to go: Collect all checkpoints.

Bonus : Money.

In the Glen Park area (“Park in the Valley”), there is an equipped area for performing various tricks on a bicycle. On this site, near the wooden bicycle track, there is a BMX bicycle, sitting on it you will begin a mission in which you need to collect all the checkpoints. The countdown will begin as soon as you take any checkpoint, you will be given 10 seconds, which will decrease. As soon as you collect another checkpoint, your time increases by 10 seconds. You can jump using the key: left Ctrl. In this mission, it is advisable to have a high skill in driving a bicycle.

Motorcycle stunt mission (NRG-500 Challenge)

How far you need to go: Collect all checkpoints.

Bonus : Money.

Find the NRG-500 motorcycle in the abandoned dry dock in San Fierro, it is located in the East Airport area. There is a large ship next to the dock, and a railway line approaches the dock itself. The goal of the mission is the same as in the mission of a stuntman on a BMX bike - you need to collect all the checkpoints in a time that will increase with the next collected checkpoint. The mission is more difficult than a similar one on BMX, and requires masterful control of a powerful motorcycle. I advise you to first collect all the easy checkpoints located on the ground and at the bottom of the dry dock, and then proceed to the more difficult ones, hanging quite high in the air.

ExpressdescentWithmountainsMount Chiliad (Chiliad Challenge)

How far you need to go: Win all 3 races.

Bonus : After winning the next race, the next race becomes available. Money.

Race 1: Scotch Bonnet.

At the top of this huge mountain you can find a mountain bike from 7:00 to 18:00. Once you jump on it, you'll be given some fancy gym shorts and begin a crazy race against a variety of opponents from the top of the mountain to the bottom! Three different routes will open up as you win races. The first route is the easiest and is called "Scotch Bonnet". Accelerate on straight and safe sections to speed up, often press the “W” key, and brake sharply when turning. If you have a multi-button mouse, then bind the brake function to one of the additional buttons - this is very convenient. In this race, you can often drive straight ahead and not miss a checkpoint.

Race 2: Birdseye Winder.

This route is a little more difficult than the previous one. It starts out similar to Scotch Bonnet, but goes right after a few turns. It will take some time to get comfortable with the track, but be careful and you will succeed.

Race 3: Cobra.

This route is very difficult due to the inconvenient track, it will be difficult to complete it at high speed. True, the opponents drive rather ineptly and often crash into obstacles, so you have a chance. You can jump over the hills in the middle section and gain a lot of time because you can collect 3 checkpoints in one jump and not waste 15 seconds going down the normal route.

Missioncourier Robois Food Mart (Courier missions for Roboi's Food Mart)

How far you need to go: 4 levels in a row.

Bonus : Roboi's Food Mart becomes your property and will generate income.

There are courier missions in each of the three major cities in San Andreas. They are similar to the missions of the pizza delivery man from Vice City, with the only difference being that now you have to deliver packages that need to be launched into the checkpoint ring. The controls are exactly the same as in the mission of the pizza delivery man from Vice City - we drive close to the ring, press the button: look left or right (buttons Q and E), to throw the package, click on the left mouse button or “Ctrl”. If you miss and don't hit the ring, you can pick up this package and try again.

In Los Santos, in the commercial part of the city, there is an inconspicuous store 24/7, above it hangs a sign: “Roboi's Food Mart” . There is a bicycle next to the store. As soon as you sit on it, the parcel delivery mission will begin. Don't forget to eat before this mission, as you will have to pedal for a long time, over four passes. On the fourth run, checkpoints will be located almost throughout Los Santos, so try to drive as quickly as possible and choose the shortest and most efficient road.

Reward: money earned from delivery, the Robois Food Mart store becomes your property and will generate income. Upon completion of all 4 stages, the % completion increases.

MissioncourierHippy Shopper (Courier missions for Hippy Shopper)

How far you need to go: 4 levels in a row.

Bonus : Hippy Shopper becomes your property and will generate income.

In San Fierro, in the Hashbury district (where the beautiful buildings are painted with all the colors of the rainbow), find a store: Hippy Shopper. There is an “Avtostrada” motorcycle nearby, jump on it and go ahead and deliver parcels. The principle is the same as in the courier mission on a bicycle: throw parcels into the rings of checkpoints during 4 races and you will receive an increase in % completion. The mission is easier than on a bicycle due to the fact that on a motorcycle all this happens very quickly and there are no problems with lack of time. Of course, if you know how to ride a bike well.

MissioncourierBurger Shot (Courier missions for Burger Shot)

How far you need to go: 4 levels in a row.

Bonus : Burger Shot becomes your property and will generate income.

This time, we will deliver hamburgers, lemonade and other fast food. Everything else is the same as in other courier missions. In the center of Las Venturas, find the Burger Shot snack bar, there is a “Faggio” (Figaro) scooter nearby, get on it and drive to the checkpoint rings. All the same 4 races. If at the end of the race you still have food, then they will give you a few extra bucks stained with ketchup and grease for it.

Import/Export Mission

How far you need to go: Drive 30 cars from 3 lists.

Bonus : The ability to buy the cars you need from the list and bonus cars. Money.

After completing the mission "Customs Fast Track", an Import/Export mission will appear at the docks of San Fierro. Simply bring a car from the delivery list and load it onto the ship using a crane. For each car you will receive money, as soon as you drive all the cars from the list, the next list will open. Here are all 3 lists with Russian car names:

First list:

Patriot - (Patriot)

Buffalo - (Bull)

Stretch - (Stretch)

Remington - (Remington)

Admiral - (Admiral)

Infernus - (Infernus)

Sentinel - (Guardian)

Feltzer - (Feltzer)

Camper - (Tourist)

Sanchez - (Sanchez)

Second list :

Slamvan - (Slamvan)

Stallion - (Stallion)

Cheetah - (Cheetah)

Comet - (Comet)

Tanker - (Tanker)

Rancher - (Ownerranch)

Blista Compact - (Compactshine)

Saber - (Sa)

FCR-900 - (ФЦР-900)

Stafford- (Stafford)

Third list :

ZR-350 - (ЗР-350)

BF Injection - (B. F. Injection)

Super GT - (SuperGT)

Journey - (Journey)

Huntley - (Huntley)

Mesa- (Mass)

Banshee - (Banshee)

Blade - (Blade)

Freeway - (Highway)

Euros - (Euro)

Bonus list(for import)

Windsor

Perennial

MissionsVCareernearLasVenturas(Quarry Missions)

How far you need to go: 7 tasks.

Bonus : The quarry will generate income. The dump truck and bulldozer will remain near the quarry all the time.

The mission in the sand quarry will be available after completing Vusi's quest "Explosive Situation". As you progress, the following missions will open. The missions are varied and will require the use of various construction equipment.

Los Santos stadium mission:8-Track

How far you need to go: Be among the top three winners.

Bonus : $10,000. Big Foot “Monster” and the “Hotring Racer” car will appear near the stadium.

Just like in Vice City, a racer mission is available at the stadium in every city. In Los Santos, find the stadium and enter the red marker. On the map, the race at the stadium is indicated by the cup. The race will only be available when you have high driving skill. In this race you need to reach the finish line among 3 prizes, which is not so easy to do. The car is quite fragile and you need to take turns carefully and collide with other cars as little as possible. At the start, try to get ahead and take 1st place, after that don’t let your opponent overtake you.

Mission at the stadium in San Fierro: Blood Bowl

How far you need to go: Hold out for a minute.

Bonus : $10,000. A Bloodring car will appear near the stadium.

The mission is similar to killer racing without rules from Vice City, but not quite. The rules remain the same, you need to hit the markers and 10 seconds will be added to your decreasing time. Once you have a minute of time, you will win the crazy race. Next time you need to hold out for 2 minutes, etc. Among the innovations, icons for repairing the car (wrench) have appeared, and the car will have to be repaired often, because your opponents will shoot at you with an Uzi machine gun! But you will also have a partner, shooting at everything that moves. The race is very fun. In the best traditions of GTA.

1 Las Venturas Stadium Mission: "Dirt Track"

How far you need to go: Win the race.

Bonus : $25,000. A BF Injection car will appear near the stadium.

The race is available on Mondays and Wednesdays. You need to reach the finish line first, having fought with 12 opponents. The vehicle will be the familiar Sanchez motorcycle.

2 Las Venturas Stadium Mission: "Kickstart"

How far you need to go: Score 25 points.

Bonus : A Dune car will appear near the stadium.

This race is similar to Vice City's Ring of Mud, only now you're running out of time and need to score 25 points or more. Points are given for checkpoints of different colors: 1 - green, 2 - yellow, 3 - red. There are still many different obstacles and springboards, allowing you to have fun to the fullest.

Race Tournaments

How far you need to go: Win all races.

Bonus : Money for winning each tournament.

Races will open as you complete story missions. As soon as you see the checkered flag on the map, feel free to move towards it and start the race. Each city hosts its own tournaments, in Los Santos in the “Little Mexico” area, in San Fierro in the city center, in Las Venturas near the railway freight station and near the airport. Airplane and helicopter races are available at the airport; these races have no opponents and no time limits. You can’t choose your own transport, and you’ll have to race with whatever you’re given. You must win the following races:

Los Santos

1.Lowrider Race
Distance: 2.35 km
Vehicle: Blade

2. Little Loop
Distance: 1.32 km

3.Backroad Wanderer
Distance: 3.3 km

4. City Circuit
Distance: 3.64 km
Vehicle: FCR-900

5. Vinewood
Distance: 3.88 km
Vehicle: Sunrise

6.Freeway
Distance: 4.22 km
Vehicle: Super GT

7. Into the Country
Distance: 8.4 km

8. Badlands A
Distance: 4.81 km
Vehicle: Saber

9. Badlands B
Distance: 4.81 km
Vehicle: ZR-350

San Fierro

1. Dirtbike Danger
Distance: 3.2 km
Vehicle: Sanchez

2.Bandito County
Distance: 3.25 km
Vehicle: Bandito

3. GO-GO Carting
Distance: 1.9 km
Vehicle: Kart

4. San Fierro Fastlane
Distance: 2.64 km
Vehicle: Alpha

5. San Fierro Hills
Distance: 8.37 km
Vehicle: Phoenix

6. Country Endurance
Distance: 10.75 km
Vehicle: Bullet

Las Venturas (station)

1. San Fierro to Las Venturas
Distance: 7.8 km
Vehicle: Banshee

2.Dam Rider
Distance: 4.3 km
Vehicle: NRG-500

3. Desert Tricks
Distance: 4.68 km
Vehicle: FCR-900

4. Las Venturas Ringroad
Distance: 5.95 km
Vehicle: Turismo

Las Venturas (airport)

1. World War Aces
Distance: 6.82 km
Vehicle: Rustler

2. Barnstorming
Distance: 12.29 km
Vehicle: Stuntplane

3.Military Service
Distance: 17.38 km
Vehicle: Hydra

4. Chopper Checkpoint
Distance: 4.91 km

5. Whirly Bird Waypoint
Distance: 4.39 km
Vehicle: Maverick

6. Heli Hell Chopper Checkpoint
Distance: 4.96 km
Vehicle: Hunter

MissionsVschools(Training Schools)

How far you need to go: Finish 4 schools with at least bronze.

Bonus : Bonus vehicles.

Driving school will be unlocked in San Fierro as you complete story missions. There are 12 tasks in it and you need to at least get bronze in all tasks to graduate from school. Depending on what medal you receive at the end of school, the following bonus cars will appear in the parking lot:

Bronze - Super GT

Silver - Bullet

Gold - Hotknife

Motto school located in San Fierro, it is quite easy to get through. Here are the bonuses that will await you in the parking lot:

Bronze - Freeway

Silver - FCR-900

Gold - NGR-500

Boat School located in the town of Tierra Robada. 5 simple checks and you will get:

Bronze - Marquis

Silver - Squallo

Gold - Jetmax

Aviation school will make you sweat. It’s not so easy to pass, but over time you will adapt to controlling air transport, but it is better to set the most convenient keys in the settings.

Bronze - Rustler

Silver - Stuntplane

Gold - Hunter

MissionsVdash (Ammu-Nation shooting challenge)

Every major weapons store has a special hall for training in accuracy. These are very simple missions, you need to shoot at targets with different types of weapons. Over time, your level of proficiency in many types of weapons will increase. To complete the game 100%, you need to train your use of certain types of weapons to the level of a killer. Look in the statistics to see which weapon's skill you need to improve. You can improve your skill not only in the shooting range, but also simply by shooting from this weapon.

Missions in gyms (Gumschallenge)

It is necessary to learn all martial arts in 3 schools located in Los Santos, San Fierro and Las Venturas.

Girls

You will meet two during story missions, and 4 more must be found on your own. This is easy to do using the blue marker above the girls' heads. With the help of courtship and dancing in clubs, you must win the girl's favor. When you get 100% success with a girl, she will give you some kind of bonus and give you the opportunity to start courting another friend.

1. Denise Robinson - lives in Los Santos next to CJ's first house. You must save this girl from the fire.

2. Helena Wankstein - Lives in Blueberry.

3. Michelle Cannes - works at a driving school.

4. Katie Zhan - can be found near Avispa Country Club in San Fierro.

5. Barbara Schternvart - can be found in El Quebrados,

6. - you will meet while passing the game.

Real estate

Buy all the houses and apartments indicated on the map as green houses.

Capture Wang Auto in San Fierro and Zero RC Shop by completing the necessary missions.

Buy the abandoned Verdant Meadows Airstrip in the Verdant Meadows area.

Hidden objects.

Find 50 horseshoes in Las Venturas. The easiest way to search is to use Jet Pack.

Find 50 oysters scattered along the bottom of reservoirs throughout San Andreas.

Paint over 100 graffiti in Los Santos (a can of spray paint can be found in CJ's house on the 2nd floor).

Take 50 photos of the sights in San Fierro. The whole interesting thing here is that the markers in the form of a rotating camera image, which mark the places that need to be photographed, are visible only through the camera lens! And you will have to run around before you find all the sights.

Ugh! Here is a complete description of all missions and tasks to get the coveted 100% in statistics. I wish you good luck in completing these missions! You will succeed!

A frequent question about how to beat GTA San Andreas arises on various resources on the Internet. The developers in 2004 did not think about the possibilities of simplifying the gameplay. Projects of that time forced us to sweat over some of the missions for three hours or more. The cult game from Rockstar Games will feature dozens of such moments.

Broken keyboards, mice, mangled fingers with monitors - such consequences were not uncommon after futile attempts to get through a difficult moment. You can read about them with all the tips in the article. The material is especially recommended for users who are completing the story for the first time.

Car stunts

It is impossible to skip the main story missions in GTA San Andreas, and therefore the player will have to complete them all. This will give you access to CJ's full story. Along the way, one of the tasks will be to win a reward with respect in a mission with lowriders. The player takes control of a provided car with a redesigned suspension.

The music turns on and, surrounded by a crowd, the main character must perform stunts in the form of rocking a car. The arrows required to press will appear on the screen. Users are advised to turn the volume up to full volume to get in time with the beat. You need to click on the arrows shown on the screen at the moment they completely enter the circle. The number of points added to the overall standings will be maximum with this scheme.

It is worth checking the location of the keys first. In many versions, this mission responds to the numeric keypad Num Lock (8,4,2,6). For convenience, it is recommended to reassign buttons if verification has confirmed this fact.

Mastering the air

Even an experienced player gets a nervous tic when mentioning the flight school in GTA San Andreas. The main character must complete ten difficult tasks to get the opportunity to buy an airfield for 80 thousand dollars. It is being tested.

Completion levels range from bronze to gold, this is noted when completing new missions. Depending on them, the best model of equipment will appear at the main character’s airfield. Each mission out of ten is highly difficult. According to user reviews, the real difficulties arise in the third and fourth stages. First, players will be asked to fly a circle in the air; the choice of direction is clockwise or counterclockwise. The main advice here would be to constantly release the gas; speed does not count towards the overall score. The main thing for the user is to fly through all the checkpoints.

Passing flight school

The Q and E keys will help in places where you need to make maneuvers. The fourth test is the reverse of the third. In the task described above, it was necessary to take off and fly in a circle, then here the main character appears in the air. After flying the entire distance, it is necessary to land the plane at the specified point. The main thing is not to forget to release the landing gear when landing with the “+” key. The tasks are interesting, they do not have a separate guide, and success depends only on the player’s personal skills.

Driving skills

Those players who spent a lot of time behind the wheel and at the controls of vehicles were able to pass the school in GTA San Andreas. Users rate driving school as difficult as flight tests. To complete it, you have to complete 12 missions. The first tasks involve easy actions such as creating a 360-degree circle with a machine on the spot.

To do this, just hold down the forward and backward keys and select the direction to turn. The next challenge is to turn 180 degrees without leaving the track. The handbrake (space button) will help you enter the turn correctly on the outskirts of the colored cones. The third mission involves driving a police car with a broken right tire at the back. The player must not touch even one cone. Drivers will have to take into account when cornering that the rear will drift further to the right. This is where the main danger lies.

In terms of difficulty level, the fourth task should be noted. Players need to complete five small circles in 40 seconds. The main difficulty lies in cornering without losing speed. To do this, you need to shift to the outer radius of the road, and when turning, align to the inner ring. In a standard situation, this means moving to the right and then moving to the left.

Real war

Each task in GTA San Andreas involves gaining reputation with money. Zero's third mission is no exception. The guy is waging a personal fictional war against a certain Berkeley. He will set the task of getting to the enemy base, the player will become an assistant in this war. He is given control of toy Goblin helicopters. Zero will drive along a winding road in a radio-controlled car.

Karl's task is to create a safe path for his partner. On the road, the enemy scatters barrels, and the helicopter removes them using a magnet. You need to dump to the side, past the main path. The Zero “Bandit” car will not be able to independently withstand the “Tigers” - miniature military equipment. The player must pick up bombs at the base and drop them on them to detonate them.

Beginning of mission “Zero”

It is difficult to aim in the air; it is recommended to fly up to the closest distance to the target. The third task of the main character is to close the gaps with boards. Improvised bridges are created according to a similar scheme. The user flies to the base, magnetizes the boards, and closes the gap for the “Bandit” with them. The main secret of the task is speed. Karl should not wait for his partner, he should fly forward, explore the area, eliminating threats.

Acrobatic tricks in the air

The “Free Fall” task can make any user change his mind about downloading GTA San Andreas to a PC. The mission is to perform an aerial maneuver. The player has to take a slow old helicopter up to the specified point, wait for a private plane flying below and jump straight onto it. In the task, the main role is played by calculation and correct actions.

First of all, the user must raise the helicopter to a distance when the mark near the minimap is in the middle of the scale. The turn of a personal aircraft should begin at the moment when the target in the form of a private flight appears on the horizon. If you try to make a maneuver after the notification, consider the mission failed. The player will not have time to complete the necessary actions; the private plane is moving at high speed. When the target appears on the horizon, the player must make a U-turn towards the red pointer.

Next, a cutscene will begin with penetration into the cabin of the aircraft. Inside, the player will have to deal with the guards, reaching the cabin. The pilots must be eliminated, and Karl takes the helm. The final test will be landing the aircraft at the designated airport. The task is carried out strictly according to the instructions, otherwise the user will fail.

Completion of the story

The above tasks cannot be compared in complexity to the last story mission. After arriving at the point, the player steals an armored personnel carrier to continue moving. You will have to drive through the walls of the building. The traitor Big Smoke hid on the fourth floor, getting there requires firefights, there are several dozen opponents. As you climb the building, pay close attention to the side rooms.

Enemies are hiding in each of them, and reinforcements will arrive in time for the special forces. On the second floor of the laboratory, dangerous opponents will be the owners of two pistols and the shooter on the upper platform. Shooting your enemies is not always the right decision. Opponents are quickly eliminated by shooting at a fuel canister located near them. Small rooms on the third floor need to be explored to replenish your health. Above will be a battle with a former comrade.

You need to shoot at exposed parts of the body, not forgetting about the constantly arriving guards. The next cutscene will feature cop Tenpenny. For final completion, the player must catch up with the enemy, fighting off pursuit. The moment with the fire truck deserves attention. If you slow down to select a distance, the mission begins from the checkpoint.

To be able to complete these tasks, you must first complete the Explosive Situation mission. The action takes place at Hunter Quarry in the vicinity of Las Venturas. Your main means of transportation will be Dozer (aka bulldozer) and Dumper (dump truck). There are seven missions to complete in total.

Mission 1
Reward: $500

You have exactly 3 minutes and 30 seconds to get into the bulldozer and remove seven stones from the path by throwing them off the cliff. Try to hit the red marker with stones and make sure that your bulldozer doesn’t fall there on its own. During the mission you will have to go up and down the slope.

Mission 2
Reward: $1,000

The enemy company left a gift in the form of four barrels of explosives. Your task is to push them with a bulldozer into a safe zone marked with a red marker. You will find the first explosive behind the office. Having moved it to a safe place, drive away quickly, because in a few seconds there will be a powerful explosion. All this must be done in one and a half minutes. The next one lies near the tap, keep it to 2 minutes 10 seconds. The third is near the grinding machine (2:20). Finally, the fourth bomb is at the very bottom of the pit.

Mission 3
Reward: $2,000

Now we need to catch up and kill the gangsters who planted the bombs in the previous mission. Good news: the bandits are driving a slow, clumsy dump truck, and you've only got 8 minutes. The bad news: you'll have to catch up with them in the same dump truck.

The best option: shoot the villains from the Uzi you took with you ahead of time. You can also try pushing someone else's dump truck into the water. In any case, when the damage bar of the enemy vehicle is filled to capacity, the mission will be completed.

Mission 4
Reward: $3,000

Continuing the plots of the previous two missions, the corpses of members of the enemy group end up in your car. You have to get rid of them in four minutes before the cops arrive. Once the mission starts, jump on the Sanchez parked nearby and drive along the main road first, then stay along the fence. When you get close to the blue dot on the map, go to the fence and climb over it.

There you will see a dump truck. Ride it to the destination marked with a red dot. Be careful - strong shocks can throw bodies out of the car, which will lead to mission failure. Having arrived at Hunter Quarry, go down to the lower tier, and when you see the fire, throw the corpses into it. To do this, back up close to the fire and lift the “luggage compartment”.

Mission 5
Reward: $5,000

Once again, the only means of transportation is a dump truck. This time it is necessary to deliver several kilograms of TNT to the runway at Verdant Meadows in three minutes. Plan your route, move carefully - barrels with explosives may fall out if hit hard. When you arrive at the scene, drop the dangerous cargo. The mission will end.

Mission 6
Reward: $7,500

Trouble again! Some bad people accidentally left a dozen barrels stuffed with explosives on the railroad tracks. In three minutes a train will pass along the road. Get into the bulldozer and rush towards the rails. By the time you arrive, you will have about 2 minutes to clear. Try to move the barrels two or three at a time.

The work is considered completed when there is not a single green dot left on the map and there is no arrow above any barrel. Try not to leave the bulldozer on the rails (why bother trying then?).

Mission 7
Reward: $10,000, Hunter Quarry

Once the mission starts, take the Sanchez and drive to the bulldozer marked on the map. Once in it, push the policeman's corpse and his motorcycle into the red marker. Now ride the Sanchez to the crane, control which and move the corpse, and then the motorcycle, to the back of the nearby dump truck.

Get into the dump truck and go to your next destination. The last thing you should do is dump the contents into the river. If you find it difficult to throw off a corpse and a motorcycle without drowning yourself, leave them on the shore, steal a car from the nearest road, and carefully push them into the water.

In the Beginning
Employer: CJ
This is not even a mission, but a kind of prologue. After watching the video, take the bike and ride to CJ's house, indicated on the radar. Since your ward still has low skills, try to avoid troubles in the form of accidents and enemy gangs. However, if enemy groups start to attack you in the gateway, press the “N” key, this can help. Once you reach your destination, your first mission will begin.
Reward: Access to story missions.

Big Smoke
Employer: CJ
After watching a rather long video, get on your bike and follow your friends. To break away from the ballast machine, press the “forward” key more often. If you can’t break away, just destroy the enemies (I’m sure that you won’t have problems finding weapons if you use our site map (link at the end of the document)). Don't worry, if you fall behind your friends, they will wait for you. The mission will end after you return to Karl's house. After completing this task, you will be offered to save in CJ's house.
Reward: Respect +, safehouse.

Ryder
Employer: Ryder
Ryder wants to rob a local pizzeria, and we must help him with this. However, first, we need to stop at the hairdresser. Once you're there, just follow the prompts. Next, we should visit a local eatery, which Ryder just wants to fence around. First, the script will offer our client something to eat, choose what you like. After the short cutscene, head back to Ryder's house.
Reward: Respect+.

Tagging Up Turf
Employer: Sweet
Sweet decides to paint over a couple of drawings of rival factions. Cj will have to help him with this. Get into the car and go to your destination. After Sweet paints over one graffiti, we have to paint over two more. The problem here is that you can get into trouble from both the cops and enemy gangsters, so keep your eyes open. After you paint over the two indicated graffiti, get into the car and go to the area marked on the radar. There you will have to mark 3 more drawings, and in this area you will, with 100% probability, meet both bandits and the police. However, you still won’t have any serious problems, so after Sweet’s arrival, you can safely return to your area. By the way, there is also a graffiti map on our website, the link will be given later.
Reward: $200, respect+, spray paint in CJ's house.

Cleaning the Hood
Employer: Sweet
The Bratva decides to crush a couple of melons of drug dealers. CJ and Ryder were sent to the case. First, we need to enlist the help of a couple of Carl's old buddies. We go to the house marked on the radar. After the video, it becomes clear to us that we will have to make do on our own. We move towards the indicated drug dealer and kill him. After which, Ryder will decide that he needs to pay a “friendly visit” to the ballas. Run to the enemy house and unceremoniously walk inside. After you beat a couple more enemies, return home and complete the mission.
Reward: Respect+.

Drive-Thru
Employer: Sweet
Your friends want to grab a bite to eat. Take them to the marked diner. After the video, start chasing the ballas car. Ryder and Sweet will shoot at enemies, while Smoke will eat his fill while sitting in the car. However, one ballas will shoot back, but this will not decide the outcome of the matter; soon the enemies will light up with a blue flame and explode. After that, take the brothers home.
Reward: $200, respect+.

Nines and AK's
Employer: Sweet
CJ and Smoke decide to visit an old acquaintance, Emmett, who in the old days supplied weapons to “families.” After you reach your destination, you will see that now, the guns of your former partner cannot be compared with the weapons of competing groups, but it’s still better to have a dead gun than to have nothing. After shooting bottles for a while, shoot the gas tank and blow up the old car. Then, take Smoke home. Immediately after this, Sweet will call you and criticize your appearance. Go to the specified clothing store and buy what you like.
Reward: Respect+, access to clothing stores, the opportunity to get weapons from Emmett, access to Smoke's missions.

Drive-By
Employer: Sweet
Sweet decides to take revenge on the foolish ballas for their brazen raid on the territory of our gang. In this mission we have to deal a punishing blow to four enemy groups. Three of our brothers will go with us. Your task is to drive the car while they pour lead on the ballas. There are no particular difficulties in this mission, the main thing is to try to make the work easier for our friends by crushing a couple of adversaries. After the end of the punishing blow, we will be given two wanted stars. Drop them in the Pay "n" Spray and return home.
Reward: $500, respect+, access to Ryder's tasks.

Sweet's Girl
Employer: Sweet
Before this mission, it is better to store a car in the garage of CJ's house. Sweet will call Karl and say that he was ambushed. Ignore the offer to pick up a weapon and go to the place marked on the map. Try to crush as many enemies as possible, then get out of the car and finish off the survivors. Sweet will call Karl again and ask him to get a four-door car. A nearby jalopy would do just fine. Pick up Sweet and his girl and go home. A couple of bandits will follow you, but they won't cause much trouble.
Reward: Respect+.

Cesar Vialpando
Employer: Sweet
Get to the point marked on the radar. There you will be given a car. If you want, you can stop by the nearest garage and put a couple of upgrades on it. After that, go to the low-rider championship, which takes place near the station. Next, follow the instructions. The first time you may not be able to defeat your opponent, but don’t despair - the second/third time you will definitely succeed.
Reward: Double bet, access to Caesar's task.

OG Loc
Employer: Big Smoke
We will have to travel a lot in this mission, so be patient. First you need to go to the prison and pick up Augie Loke, then head to the place marked on the radar. After a short video, get on the bike and start chasing the adversary. You won't be able to kill him, the script won't allow it, so you'll again have to travel a fairly long distance. After the end of the chase, the enemy will get off the motorcycle and start shooting back along with his three friends. Finish off everyone, then take Lowk to his new place of work.
Reward: Respect+, access to Oudji Lowk's tasks.

Running Dog
Employer: Big Smoke
This is a fairly simple mission. If you need 100 rounds of 9mm ammunition, then stop by Emmett, but if not, then go straight to your destination. After the cutscene, catch up and kill the fleeing Vagos.
Reward: Respect+, money from the corpse of a drug dealer.

Wrong Side of the Tracks
Employer: Big Smoke
A very unpleasant and tedious mission. First, take Smoke to the station. After the video, get on a bike with your friend and chase the train. Mission objective: kill four enemies on the roof of the carriage. At first glance, this seems like a simple task, but it was not so. Your friend shoots, to put it mildly, poorly, and obstacles constantly appear on the road. At the very beginning of the chase, overtake the train so that Smoke starts shooting at the second, third or first enemy, since the last one will be knocked down by a pole. In addition, you need to ride to the right of the neighboring rails so that your friend shoots not at the train, but at the enemies. After several attempts you will succeed.
Reward: Respect+.

Just Business
Employer: Big Smoke
Smoke goes to talk with the Russians and CJ must insure him. Of course, things don't go smoothly, and Smoke is attacked almost immediately. First, we have to clear the building from our compatriots, and then the outer premises. Then the fun begins. CJ and Smoke will escape from the chase on a bike, and this time we will shoot from enemies, and not drive vehicles. Try to take out enemies with headshots, and your ward will finish this mission unharmed.
Reward: Respect+.

Home Invasion
Employer: Ryder
The gang needs weapons, and Ryder decided that he could borrow some guns from the colonel who lived nearby. Get into the van and head to the indicated point. Once you are inside the house, you will be advised to walk. Ignore this suggestion and squat and move in a crouched position. After you take the box, you still have to walk quietly, but there is enough time allotted for the “business”, so don’t worry. After you take out at least three containers with weapons, drive the van to the marked garage.
Reward: Respect+.

Catalyst
Employer: Ryder
Tenpenny informs Ryder about the unscheduled stop of the train carrying weapons. Of course, you shouldn't miss the chance to grab some guns. Take your friend to the marked place. There is already a shootout going on between “ours” and the Vagos. Deal with your enemies. After this, ballas will arrive on the battlefield, but we don’t need competitors, so deal with them too. Next, get on the train. After that, he will start moving and you will have to throw boxes of weapons to Ryder. Ten is enough for him. After that, get into the car and get rid of the third level of police attention. Next, return to your home area.
Reward: Respect+.

Robbing Uncle Sam
Employer: Ryder
This time we are again dealing with weapons, only this time our ward, together with Ryder, will rob an army warehouse. Use the assigned van to get to your destination, then climb over the fence and eliminate the guards. Next, shoot the warehouse gate control panel. Pick up the weapon box using a forklift, and then open the main gate in a proven way. When Ryder drives the van to the warehouse, start loading the boxes, six of them will be enough. Don't forget to cover your friend, because he shoots poorly, and warriors regenerate endlessly. After Ryder climbs into the van, you can crush the remaining boxes using the machine standing nearby. You can get armor, health, a couple of grenades and ammunition. Next, go to Emmett's warehouse. A couple of warriors in Hummers will follow you, but their AI is quite weak, so they will fall behind you already on the bridge. However, if things get tough, signal and Ryder will drop the box on the enemies.
Reward: Respect+.

High Stakes, Low Rider
Employer: Cesar
In order to access this mission, you need to have a low rider. "Blade" not far from Caesar's house is just suitable for the race. After that, head to your new friend, he will show you the way to the start of the race. Then everything depends on you, the route, in principle, is not difficult, the main thing is to slow down on turns and not create “Carmageddons”.
Reward: $1000.

Life's a Beach
Employer: OG Loc
Jeffrey wants to throw a party and first, he needs equipment. Get to the beach party and talk to the DJ at the van (answer all questions with "Y"). Next, you will need to score 2500 or more points in dancing, it's quite easy, just follow the instructions. After which, get into the van and steal it.
Reward: Respect+.

Madd Dogg's Rhymes
Employer: OG Loc
Now Jeffrey will ask CJ to steal the famous rapper's poems. Head to the marked mansion and get ready for some stealth action. You will be given a knife with which you will need to kill the guards. There is no point in describing their location in detail, since the game itself gives hints regarding each adversary. When you have the “book of rhymes”, you will be allowed to use weapons, your choice is to use a knife or leave noisily. After that, return to the diner and give Jeffrey the “book of rhymes”.
Reward: Respect+, access to C.R.A.S.H. tasks.

Management Issues
Employer: OG Loc
Now Jeffrey will ask your ward to eliminate Madd Dogg’s manager, because he is spreading “false information” about him (according to Jeffrey himself). There is nothing to do, we go to one of the drivers of our goal. We throw him out of the car and carefully drive to our destination. If you scratch your car, you'll have to go to Pay "n" Spray. Next, we select a manager and take him to the pier for a “boat trip”. If his guards see how you threw the car with their owner into the river, then you will have to kill them too.
Reward: Respect+.

House Party
Employer: OG Loc
Finally, everything is ready and Jeffrey throws a “cool” (in his opinion) party. CJ decides to go outside and get some fresh air. Unfortunately, the idyll is disrupted by alarming news: the Ballas are preparing an attack on the area. Everyone begins to fuss and prepare for defense. First, two cars with eight enemies will arrive along the main road. After you destroy them, four more adversaries will appear on the bridge, send them to their forefathers. Next, enemies will begin to climb out of all the holes. Kill them all, covering your Retinue at the same time.
Reward: Respect+.

Burning Desire
Employer: C.R.A.S.H.
Now CJ will have to work for corrupt cops, fortunately the task so far only benefits the gang. In this mission you have to set fire to the house of one of the Vagos. Get into the police car and head for the Molotovs. After you pick them up, get to the victim's house. To begin with, I recommend that you kill all the enemies outside the building, and only then throw cocktails at the windows. If you accidentally lose all the Molotovs, they will show you the location of the spare ones, so don't worry about that. After the arson, it turns out that there is a girl in the house, and our ward needs to save her. Run into the burning house and take a fire extinguisher (by the way, in the house, among other things, you can find $1000). Get to the girl, and then take her out of the house, putting out the fire at the same time. After completing this mission, you can go on a date with her.
Reward: Girl, access to the Doberman mission.

Gray Imports
Employer: C.R.A.S.H.
Now you will need to “level the chances of the gangs” by eliminating the Russian arms supplier. Head to the docks. After arriving, start shooting enemies. Next, move through the warehouse, destroying the Russians and Ballas. It is useless to shoot at a Russian dealer at first. Run after him until he gets into his car, then get on the bike and shoot his vehicle.
Reward: 0 Russian rubles.

Doberman
Employer: Sweet
Our gang was abandoned by one bastard, however, it is not so easy to get hold of him: he is in enemy territory. We'll have to start a war. First, go to a gun store and buy some ammunition for your guns. Next, head to Glen Park and shoot a few ballas there. After this, destroy all three waves of attackers. Health and armor appearing on the roads will help you in clearing the territory. When the territory becomes ours, kill the ballas, who is precisely the traitor.
Reward: Respect+, access to a weapons store, the ability to capture territories, territories begin to bring income to CJ.

Los Sepulcros
Employer: Sweet
All the influential figures from the Ballas gang come to the funeral of the traitor from the previous mission. Even Kane himself paid attention to this ceremony. Hire two people from your gang and go to the marked place. You'll need to get there in four minutes, but that's enough time so you don't have to rush. After you reach the cemetery, climb over the wall, watch the cutscene and attack the ballas. It is better to kill Kane immediately, since he may try to escape in his car. After that, finish off his guards and go back home with Sweet. If the cops bother you too much, repaint your car.
Reward: Respect+.

Reuniting the Families
Employer: Sweet
In my opinion: this is the most interesting and dynamic mission in Los Santos. Take the gang to the hotel for negotiations. But, as you know, in the world of GTA, almost no transactions go smoothly. The gathering of families is covered by special forces. Ryder and Smoke run away, and CJ goes to rescue his brother. We will receive shotgun cartridges, which are best used to shoot down the helicopter that is looming above the hotel. Everyone will die: both the special forces and the Grovers, but this is the price of victory, there is nothing to be done. After that, go into the hotel and start clearing it of special forces. Help your people shoot back, and then go to Sweet. When you leave the hotel, the police helicopter will start harassing you again (probably it arrived while we were cleaning the hotel...), it must be shot down. After that, go down to the street. Smoke and Ryder will pick you up. If you think that everything is over, then you are mistaken: the main heat is still ahead. We will be given an AK-47, and with its help we will need to shoot back at the cops. After you kill a lot of policemen, the Kalash will jam and Smoke will have to turn into a dead end. An effective ending to the mission awaits us there.
Reward: Respect+.

Green Saber
Employer: Sweet
The Groves have grown strong in recent days, and Sweet decides to deal a crushing blow to the Ballas. However, CJ will have to be distracted from this attractive event, because Caesar will call him and ask him to come urgently. We get to a car standing in the shadows and get into it. We watch a video in which Karl learns that Smoke and Ryder turned out to be traitors. Then we go to the place indicated on the radar. Sweet's lives will decrease quite quickly, so you should hurry. After you reach your destination, shoot back at the ballas until the cops tie up Karl. At this point, the initial stage missions in Los Santos are completed.
Reward: Respect+, loss of the gang and all territories, loss of all weapons, moral humiliation of CJ, van in the village.

Countryside.

Badlands
Employer: C.R.A.S.H.
The essence of this task will be explained to you in the final video of the previous mission. Go to the nearest Ammunation store and buy a couple of guns. Then, take a bike and go to the place marked on the mountain. Our target is holed up in a house guarded by the feds. You have two choices: either “surprise” your enemies, break into the house, kill the informer, photograph his body and promptly retreat, or systematically kill all the adversaries and pursue the target who will try to escape in a car. It all depends on your playing style, the main thing is not to try to blow off the informer's head - employers will have to identify his corpse in the photo. After that, go back to the van.
Reward: none.

Tanker Commander
Employer: Catalina
Missions for Catalina can be completed in any order. But in any case, it’s better to start at a gas station, since it is closest to the place where you receive the task. After the video in which your accomplice unsuccessfully tries to rob a gas station, get into the truck and hitch a tank with gasoline standing nearby. Before you start driving, it is best to thoroughly study the route you have to cover, since in rural areas the roads are very confusing and maneuvering a fuel tanker is quite difficult. Once you start driving, the owners of the gas station will follow you. They can’t interfere much, but still, it’s better to get rid of this trouble by destroying their car. Once you reach the specified point, the mission will end.
Reward: $5000, access to cargo missions.

Body Harvest
Employer: Truth
Your new friend wants to get a harvester for his “vegetable garden.” Go to the farm indicated on the radar. There you will meet quite a lot of enemies, who are also armed with rifles that take a considerable number of lives. Try to move through enemy territory carefully. After you steal the harvester, go to the area marked on the radar. If you want to save time: go down the mountain, however, your clumsy vehicle can easily overturn in this case, therefore, it is better to avoid all dangerous areas. Reward: Respect+.
Local Liquor Store
Employer: Catalina
Head to the liquor store (it's best to take a fast motorcycle for the job). After the video, you will have to catch up with your competitors, while Catalina will shoot them. After the death of your enemies, collect all the suitcases with money and go to the hideout of your accomplice.
Reward: $1000.

Against All Odds
Employer: Catalina
This time we have to surround the bookmaker's office. Once you reach the target building, Catalina will give you ten backpack charges. Go inside and watch the video. After that, blow up the door to the vault, and then the safe inside it. Leave the building, get into your car and drop four stars into the Pay "n" Spray. To complete the mission, return to Catalina's house.
Reward: $2000.

Small Town Bank
Employer: Catalina
Finally, we have to raise a serious jackpot. Get to the bank and watch the video. Ignore Catalina's order and kill the employees and the guard (you won't be able to hold them anyway). After that, destroy the ATMs, collect the money and leave through the back door. Unfortunately, the cops have foreseen this, and you and your accomplice will have to fight your way through. At the end of the gateway, kill the two policemen who arrived on bikes. Next, confiscate the vehicle and follow Catalina. Soon, she will be ambushed, and you must rescue her from the trap. After that, head back to the shelter.
Reward: $10,000.

Wu Zi Mu
Employer: Cesar
For this mission we will need a car. The "Buffalo" parked near Catalina's house will do just fine. There is no specific plan for completing this mission. I can only give you two pieces of advice: at the initial stage of the race, try not to fall into the water, and at the final stage, take a shortcut. It's easy to overtake opponents in this mission.
Reward: $5000.

Farewell, My Love...
Employer: Cesar
In this mission we have to go through the last race in the opposite direction. The difference here is that we will be given a “ZR-350”. The car, in principle, is not bad, but it is completely unsuitable for off-road driving. Every now and then you will skid when turning, but if you brake in a timely manner, you can avoid this problem.
Reward: Garage in San Fierro.

Are You Going to San Fierro?
Employer: Truth
After watching the video, run out of the barn and start burning the hemp growing nearby. Try to avoid the fire, CJ takes a lot of damage from it. After you reach the middle of the area, the camera will begin to “wobble”. When you're done with the arson, go to the bus and pick up the flare gun. Shoot down the police helicopter, get into the van and go to the garage that you won in the previous mission.
Reward: Respect+.

San Fierro.

Wear Flowers in Your Hair
Employer: CJ
Elementary mission. Just move to the marked places and collect people. You will also be asked to go to the hospital and police station. After this task, you will be able to buy a toy store and gain access to Zero's missions.
Reward: For such a freebie?

555 We Tip
Employer: C.J. (C.R.A.S.H.)
This time, our “cop friend” will ask CJ to frame the district attorney. Drive to the marked hotel. After that, go into the underground garage and kill the lackey. Then, change into his clothes, go outside and wait for the prosecutor (his car was shown in the video). Once you are inside the target car, quickly get to the garage. There the car will be loaded with grass and repaired. Then return to the parking lot very carefully: if you damage the car, you will have to return back to the garage. After you park the car, leave the garage and call the cops. Then, watch the video in which the district attorney is tied up by the police.
Reward: Opportunity to work as a footman.

Deconstruction
Employer: CJ
This time you won't have to go far. Go to the construction site near your garage, get into the bulldozer and start destroying trailers. If workers bother you too much, just get rid of them. Then push the toilet with the foreman into the pit (using a bulldozer or crane) and fill it with concrete.
Reward: access to extreme driving school.

Photo Opportunity
Employer: Triads
A very boring mission. First, Caesar will call us and say that he has spotted the Ballas car. It is located quite far away, but there is nothing to do, you will have to drag yourself across half the map. Once you reach your destination, get into Caesar's car and drive to Angel Pine. If you don’t know rural roads, don’t risk your nerves and time and take the highway, from there it’s easy to get to the ill-fated village. After that, climb onto the roof of the building and take a picture of the four faces (Ryder, T-Bone, and two more men whose names are unknown) that will appear on the screen. After a short cutscene, the mission will end.
Reward: Respect+.

Jizzy
Employer: Loco Syndicate
CJ tries to ingratiate himself with Jizzy to get more information about the syndicate. In this mission we will have to be a kind of “handyman”. First, drop the girl off at the hotel. I hope that you will not have any problems with this order. Then go to Hashberry and kill the insolent pimp. It would be best to simply run over him. However, try not to hit the prostitute. Then, Jizzy will tell you that some clients have gotten too loose and you will need to pacify them. Go to your destination and shoot your enemies. After this, you will be informed that the girl you dropped off at the hotel wants to retire. Nobody gave her permission, therefore, the problem needs to be resolved. Go to the hotel, and after the cutscene, start chasing the limousine. Shoot the limousine and the security car to finally complete the mission. As a “bonus”, you will be given two wanted stars.
Reward: $3000, respect+, access to Vusi’s tasks.

T-Bone Mendez
Employer: Loco Syndicate
Now our ward will meet the second important person from the syndicate - T-Bone. Our new employers are informed that a van carrying goods has been ambushed. CJ is sent to investigate the situation. After you get to the van, start chasing the bikers. Your goal will be to grab all the packages with the stolen drugs. Just catch up with the motorcyclist and grab the goods. In this mission, we will once again be hampered by the crazy traffic on the city streets, but it is much easier to maneuver on a bike than on a prosecutor’s car.
Reward: $5000, respect+.

Mike Toreno
Employer: Loco Syndicate
Mike Toreno, another influential figure of the syndicate, was captured, and we have to rescue him side by side with T-Bone. Time is limited; you have five and a half minutes to find Toreno. First, we will need to go to the construction site and the docks. After that, head to the airport, and then find the van with Toreno using the signal (the closer you are, the stronger the signal). After that, shoot all the enemies. You will be shown a short video, after which the van will have to be destroyed. Leave the airport and drop three stars in Pay'n'Spray. Return to Jizzy's Club to complete the mission.
Reward: $7000, respect+.

Mountain Cloud Boys
Employer: Wu Zi Mu
Vusi will ask Karl to take him to the triad meeting. We will not refuse our comrade and will fulfill his request. After you arrive at the meeting point, follow Vusi to the open gate. After the scripted video, you have to kill a bunch of bandits who have already managed to destroy one triad clan. You can't count on your friend: he shoots poorly, just like your enemies. The only danger is the sniper who is on the roof of the house. After you finish off the enemies, get into the car. You will be chased by two enemy vehicles. At this stage, you are required to drive skillfully, try not to expose yourself to bullets and Vuzi will easily destroy the adversaries. After that, take your friend back to the office.
Reward: $5000, respect+.

Ran Fa Li
Employer: Wu Zi Mu
Our new friend, Ran Fa Li, needs a package that is located at the airport, in the underground parking lot, in the car. Get to your destination and get into the car. After this, the exit will be blocked by enemies. You can try to break through the ambush or try to travel along free paths (you'll have to poke around a little). Either way, once you're outside the parking lot, head to the marked garage. Four bikers will chase you, but they won't cause you any serious problems, as they will quickly get lost in the crazy traffic of San Fierro. Near the garage you will meet a couple more enemies, but they will not stop you from completing the mission.
Reward: $6000, respect+.

Lure
Employer: Wu Zi Mu
Now, we will need to lure the enemies away from Wuzi's office so that Ran Fa Li can safely leave there. Get into your assigned car and head to Angel Pine. Whether it takes a long time or soon, you will reach your destination. This is where the main part of the mission begins. You will have to drive through all the checkpoints, while at the same time throwing off enemies on bikes from your tail. If you don’t succeed in the latter: just shoot the bikers from the car window, however, do not stop watching the road, since there are many dangerous areas in the forests. Once you complete the "forest walk" the mission will end.
Reward: $8000, respect+.

Amphibious Assault
Employer: Wu Zi Mu
Before receiving this mission, you should pump up your lungs, otherwise you simply will not be allowed to start it. Woozy wants you to plant a bug on a Vietnamese ship. Head to the marked area on the docks and jump into the water. After a short swim under the rocks, you will meet enemy boats. To avoid unnecessary attention, swim underwater and swim to the surface only when you start to run out of air. After you get on the ship, take the knife and use it to make your way to the marked area. Then, leave the ship and swim to the pier, avoiding enemy boats.
Reward: $11,000, respect+.

The Da Nang Thang
Employer: Wu Zi Mu
This time, you will need to fire at the enemy ship from a helicopter using a minigun, however, it is useless to do this, since a rocket shot will in any case shoot down your air transport. After the fall, you will lose all weapons except the knife, and it will be better to kill the first enemy on the ship quietly, since he is armed with a shotgun. After that, ignore the prompts and shoot the enemies with the captured weapons, since they will detect you anyway. Then, you must free the refugees who are in the cargo hold. They will tell you that the ship's captain betrayed them and ask you to kill him. Go to the captain's bridge and cut the traitor with the help of a katana, which he himself will throw to you. At this stage, a funny glitch can happen: a plane can crash into the control room, so try to leave it as soon as possible. After you return to the refugees, the mission will be completed.
Reward: $15,000, respect+.

Outrider
Employer: Triads (Loco Syndicate)
Jizzy will call Carl and ask him to help him with his syndicate business. Go to the gas station, and then, after watching the video, to the indicated location. Take the rocket launcher, sniper rifle and get on the bike. You must eliminate four cordons before the syndicate van reaches them. All of them are easily destroyed with the help of a couple of missiles, so you should not have any difficulties in completing this task. Just try to act quickly and accurately. After finishing the mission you will receive three wanted stars.
Reward: $9000, respect+.

Snail Trail
Employer: C.R.A.S.H.
Old friends decided to visit our ward, who want him to kill a couple more people (a journalist and an informant). Pick up a sniper rifle and go to the station, get on a bike there and follow the indicated train for a long and tedious time. Next comes the most difficult part of the task: in order not to scare off the journalist, you will need to be at the optimal distance from him. When the target gets out of the taxi and starts a conversation with the informant, kill both of them with well-aimed shots. Unfortunately, for this amount of time spent you will not receive even a pathetic “respect”.
Reward: No, what a pity.

Ice Cold Killa
Employer: Triads
Finally, the time has come to deal with the syndicate. First on the list is Jizzy. Go to his club and destroy the guards at the entrance (just in case). Then, shoot out all the tires on Jizzy's car and damage it as much as possible (but don't blow it up). Afterwards, go up to the roof of the club and enter through the open window. Calmly go downstairs and watch the video, after which Jizzy will start to run away. Kill all his guards and follow him. He will get into the car, which you have already pretty much kicked. Shoot it a couple of times, and then kill Jizzy who jumps out of it. By picking up his phone, you will complete the mission.
Reward: $12,000, respect+.

Pier 69
Employer: Triads
In this mission we need to deal with T-Bone and Ryder. Go up to Caesar's roof and get ready to shoot. After the cutscene, you need to kill the reefers who attacked the triads. Once you've dealt with this problem, another cutscene will play in which Ryder and T-Bone arrive. Toreno will arrive in a helicopter and fly away from the battlefield, as he will notice corpses on the roof. Head to the pier, shooting enemies along the way. T-Bone will await his fate near the water. Kill him, and after the next cutscene, rush after Ryder. Your former comrade will steal a boat and try to escape on it. Grab the second ship and chase it. Shooting the enemy boat will not be easy, since it is quite durable, but after a couple of clips it will explode and you will complete the mission.
Reward: $15,000, respect+.

Toreno's Last Flight
Employer: Triads
It remains to destroy the last member of the syndicate - Toreno. Head to the helipad and kill all the enemies there. Then pick up the rocket launcher, get on the bike and go in pursuit of the helicopter. You will definitely get two stars, so the cops will interfere with you in every possible way. After you overtake the helicopter, get off the motorcycle and try to hit it with a rocket launcher. When the turntable explodes, the mission ends.
Reward: $18,000, respect+.

Yay-Ka-Boom-Boom
Employer: Triads
To finally put an end to the syndicate, you need to destroy its chemical plant. For this mission you will be given a car bomb. Ride it to the factory and crush the guards at the entrance so that the enemies open the gate. Then, drive into the building along the iron sheet and park the car in the marked area. Activate the bomb and escape from the factory, ignoring its guards. Once you are outside, there will be an explosion. Now your goal is to get out of the factory. Head to the gate, simultaneously destroying all the adversaries. Suddenly they will be closed, and you will have to get out using a car that your enemies will kindly leave for you. Jump out of the factory along the “flooring” and return to the garage.
Reward: $25,000, respect+.

Air Raid
Employer: Zero
Berkeley, one of Zero's competitors, sent miniature bombers to the Zero RC store, and CJ's task is to shoot them down with a machine gun within three minutes. The mission, in principle, is elementary, the main thing is to monitor the radar and not allow enemy planes to bomb the store from the rear.
Reward: $3000

Supply Lines
Employer: Zero
This time we have to go through a rather difficult mission. And the point here is not the complexity of the latter, but the inconvenient control of a miniature aircraft. Mission: destroy five Berkeley couriers using an airplane. The fuel supply is limited, and the messengers are being shot at, so life will not seem like raspberries to you. In this mission, the main thing is to adapt to the inconvenient controls, but there shouldn’t be any problems with the rest. If you run out of fuel, lower the airplane to the ground and move it along it, so the fuel will not run out.
Reward: $5000

New Model Army
Employer: Zero
To finally get rid of Berkeley, you need to win a kind of “toy duel”, covering RC Bandit Zero. In this mission, you will control a toy helicopter. Ignore the game's prompts, pick up the bomb and destroy the enemy tank. Do the same with all enemy vehicles. Next, you have to clear the way for RC Bandita from barrels, and throw the bars into certain places so that Zero can drive through the rivers. If an enemy helicopter is in your way, destroy it too. The time allotted for the mission is quite enough for you.
Reward: $7000, Zero RC store generates $5000 every day.

Zeroing In
Employer: Cesar
The next four missions will open to you after purchasing the Wang Cars car dealership. You will need to steal certain cars for the car dealership. The first one is just passing by your garage. In a given car, overcome unique checkpoints. Soon, you will see the target. Stop it using the P.I.T. maneuver you learned in driving school. It is best to act when the car is on a straight and long road. After you receive the desired car, drive it back to the garage.
Reward: $5000, respect+.

Test Drive
Employer: Cesar
Caesar found out that the two cars we needed were in another car dealership. Go there and steal cars. Caesar will decide to test them in reality, and you will have to follow him, simultaneously throwing off the cops from his tail (you will receive two stars). Do not pick up high speed - it is not your friend on the roads of San Fierro. After Caesar gets tired of driving up the hills, go back to the garage.
Reward: $5000, respect+.

Customs Fast Track
Employer: Cesar
The car that the client needs is located in one of the containers on board the cargo ship. Head to the docks and get on the crane, then lower the containers to the marked places. When Caesar finds the desired car, guards will appear. Get off the crane and help your partner shoot back. After the last of the enemies departs to another world, get into the car and go to the garage.
Reward: $10,000 (depending on vehicle damage), respect+, access to import/export of cars.

Puncture Wounds
Employer: Cesar
The owner of the last car the car dealership needs is driving around the city, and you need to stop her. Get into the car with spikes and go to intercept. After you overtake the target, throw the thorns. The owner will stop the car and run away. CJ will change the tires, after which the car will drive normally again. Drive her to the garage.
Reward: $5000, respect+, Wang Cars car dealership generates $8000 every day.

Desert.

Monster
Employer: unknown.
"Mr. X" wants CJ to prove himself in action. You will be given a jeep with huge wheels, and it is on it that you will have to go through a deserted track consisting of thirty-five checkpoints. The mission, in principle, is not very difficult. To get the maximum reward: complete the race in less than 4:20 minutes, to simply complete the mission: complete the race in less than 6:00 minutes.
Reward: $5,000 (1st place), $4,000 (2nd place), $3,000 (3rd place), $2,000 (4th place), $1,000 (5th place).

Highjack
Employer: Mike Toreno
“Mr. X” turned out to be Mike Toreno, the head of the syndicate whom you tried to kill and also a government agent. He promises CJ to release Sweet from prison if CJ completes a couple of assignments. The first is to get a truck with a tank of gasoline that is heading to San Fierro. Caesar will help you in this mission. Get on your bike and get out onto the main road. As soon as you catch up with the truck, position your motorcycle near the left door of the tractor. Hold this position for a while and Caesar will jump onto the truck and start fighting the driver. After the truck is "captured", get into it and head to the garage.
Reward: $7000.

Interdiction
Employer: Mike Toreno
This is quite a difficult mission. You have to cover a helicopter that delivers contraband needed by Toreno. First of all, go to the place marked on the radar, pick up a bazooka there and get into any of the three vehicles (it is best to take the Bandito). Then, go to the top of the mountain and, after watching the scripted video, start shooting at enemy helicopters (there will be five of them in total). Next, go down the mountain and go get the cargo, ignoring the two stars from the cops. To complete the mission, deliver the contraband to the marked location.
Reward: $1000

Verdant Meadows
Employer: Mike Toreno
In this mission we need to buy an abandoned airfield ($80,000) and go through a pilot school. If there are no problems with the first task, then you will have to suffer with the second one, but I am sure that sooner or later, you will still complete your flight training.
Reward: Pilot's license, access to racing (if driving school is completed).

N.O.E.
Employer: Mike Toreno
And here is the first test of the acquired skills, you need to deliver some cargo to the Toreno people who are in Angel Pine. Get on the plane and fly to the village. But be careful: you need to fly below the radar to remain undetected, otherwise a couple of fighters will be sent after you. This requirement will be most difficult to fulfill in rural areas, since they are full of trees. Try not to be a fool and fly around dangerous areas, fortunately there is more than enough time allotted for this. After you drop the cargo, return back to the airfield and land the plane anywhere on the runway.
Reward: $15,000.

Stowaway
Employer: Mike Toreno
Now Toreno wants CJ to prevent conflict in the Middle East by destroying a plane filled with mines. Get on the bike and ride into the cargo compartment of the plane. The problem here is that the plane accelerates very quickly and it is not easy to catch up with it. To speed up the motorcycle, use the up key and follow the plane exactly, not the wings, dodging the barrels. Once you are inside, remove your weapons, since any shot will blow the air transport into pieces along with CJ. Kill all enemies, plant explosives, pick up a parachute from one corpse and jump out of the plane. It will explode without your participation.
Reward: $20,000

Black Project
Employer: Truth
Our old hippie friend wants CJ to steal something for him called the Black Project, which is located on a military base. Despite the fact that all our enemies in this mission are military, there is no need to be afraid. Their AI is not far removed from the AI ​​of the bandits from Los Santos or the syndicate, so you won’t have any problems killing them. You can try to complete this mission quietly, however, it will take a lot of time, so it is best to act in the old and proven way of “kill them all”. After you kill all the soldiers on the surface, shoot the ventilation grill and go down inside the base. Explore there a little, destroying American troops along the way, and soon you will come to the mine. Go down to the bottom and pick up the jet pack. Use it to fly back to the surface and head to the marked point on the radar. Give the Black Project to the hippies and complete the mission.
Reward: what to take from an old man?

Green Goo
Employer: Truth
Now, you will need to steal "something" from the train. Head to the marked points on the radar. As soon as you see the train, start shooting all the soldiers who are riding on it. After the enemies are finished, shoot the three boxes. In one of them you will find green stuff that you just need to steal. Pick up the “thing” and return to the abandoned airfield.
Reward: $20,000, the airfield generates $10,000 every day, jet pack at the airfield.

Las Venturas.

Fender Ketchup
Some mafia groups are causing trouble at the Vusi Casino. Just recently a “tongue” was caught that we have to talk to. Drive your issued car onto the highway and drive near the oncoming lane. After a while, turn around sharply using the handbrake, this will fill the prisoner's fear scale. Do this operation until the “tongue” starts talking. Afterwards, return back to the casino.
Reward: $5000, respect+.

Explosive Situation
Employer: The Four Dragons Casino (Wu Zi Mu)
After Carl and Vusi found out who was behind the raids, they decided to take revenge by robbing a rival casino. For any “business” you need explosives, which we just have to get. Go to the quarry and go down after the scripted cutscene. To disable the timer, kill the man talking on the phone near the office. Then, get into the truck and use it to break the boxes, after which, collect the dropped dynamite. The main entrance will be blocked by security, and you will have to make your own way. Get on the bike and follow the checkpoints. Before dangerous areas, it is best to accelerate so as not to fall to the bottom of the quarry and start all over again. After you get out, give the dynamite to the Woozy man.
Reward: $7000, respect+, access to quarry missions.

You've Had Your Chips

Employer: The Four Dragons Casino (Wu Zi Mu)
Vusi's people discovered counterfeit chips in the casino. It is easy to guess that they are produced at the Sindacco family factory. We need to pay a visit there and destroy all the equipment that caused this incident. When you are there, use your car to climb over the fence and destroy the guards' car at the entrance. Next, destroy all the enemies inside the factory, one of them is armed with a "combat shotgun", so be careful. When you are finished with the enemies, destroy all the machines that produce fake chips using a shotgun. After this, reinforcements will arrive for the enemies. Destroy the adversaries and get into the car they arrived in. There is another enemy with a “combat shotgun” sitting on the containers, so be careful. To complete the mission, return to the Woozy Casino.
Reward: $10,000, respect+.

Don Peyote
Employer: The Four Dragons Casino (Truth)
Before starting this mission, it is better to get a four-door helicopter. Go to the point indicated on the map. After the video, pick up two people (by the way, one of them is Kent Paul, whom we know from GTA: Vice City) and go with them to Snake Farm. Shoot all the enemies there and go to the Caligula casino.
Reward: Respect+.

Intensive Care
Now we have to complete a couple of tasks from another friend from Vice City: Rosenberg. Go to the hospital. After the cutscene, get into the Hummer and start chasing the marked ambulances. Ignore the game's prompts and don't ram the targets, it's better to just overtake them and see who's driving. If the transport is driven by doctors, move on, but if it is the mafia, shoot them through the windshield and get inside. Then, go to the factory marked on the radar. A chase will begin after you, but it will not cause serious trouble.
Reward: $5000, respect+.

The Meat Business
Employer: Mafia (Ken Rosenberg)
Now Rosenberg decides to personally visit the head of the Sindacco family in order to enlist the support of this clan. Take our new friend to the meat factory. In the video, the head of the clan will die from the sight of CJ (apparently he managed to remember him in the Fender Ketchup mission) and all his people will take up arms against us. The mission is banal and I don’t see the point in describing it in detail. Just kill all the enemies and return to the casino.
Reward: $8000, respect+.

Madd Dogg
Employer: Madd Dogg
Madd Dogg, the famous rapper from whom we stole the “book of rhymes” in the mission Madd Dogg's Rhymes, lost all his money in the casino and is preparing to say goodbye to this world by jumping from the roof. CJ decides to save him. Take the van standing nearby (previously having dealt with the worker), and stop at the marked place. Next, you need to catch the mortal body of the rapper by moving the van back and forth. After you catch Madd Dogga, take him to the hospital, but be careful - his health will be decrease with each collision.
Reward: Respect+.

Misappropriation
Employer: C.R.A.S.H.
It's time to meet our old cop friends again. This time they want CJ to kill the FBI agent and take the file on Tenpenny. Go to the abandoned airfield and pick up the jet pack. Then head to the marked abandoned town. On the fly, kill the indicated person and anyone who wants to pick up the dropped dossier. If you don't do this in time, you'll have to chase the target halfway across the map in a helicopter, but I hope you don't have to make your life that difficult. Pick up the dossier and complete the mission.
Reward: Nothing.

Freefall
Now we have to complete the tasks of Salvatore Leone, whom we know from GTA 3. Get on the bike, go to the airport and board the marked plane. Then the most difficult part begins - in your trough, you have to catch up with the jet passenger transport. Fly to the indicated point. As soon as you find yourself above the water, note the time, the plane will appear in about 50-60 seconds. After the specified time, begin to turn around: if you are lucky, you will find yourself directly above the target, but if not, you will have to slow down and wait for it. In any case, when you find yourself inside an enemy plane, kill all the enemies and the pilot using cover (using the left and right keys). To complete the mission, land the plane on the Las Venturas runway.
Reward: $15,000, respect+.

High Noon
Employer: C.R.A.S.H.
We received the dossier, but forgot to give Tenpenny. He himself will make an appointment for you in a town in the desert. Having received the dossier, he will drive away, leaving you alone with Pulaski. After the video, pick up a weapon and shoot out the tires of the enemy car, then get into the prepared Bandito and start chasing the cop. Due to problems with tires, Pulaski will not go far, so calmly fire at him from your vehicle. When the enemy car catches fire and the owner jumps out, finish him off.
Reward: One less corrupt cop on the staff.

Saint Mark's Bistro
Employer: Mafia (Salvatore Leone)
Now we have to pay a visit to Liberty City. Go to the airport again, board the marked plane and fly to the point indicated on the radar. Whether it takes a long time or soon, you will find yourself in a familiar bistro. Then the banal “meat” begins. Just kill everyone you meet on your way. The only danger is from enemies armed with shotguns. When the enemies are finished, return to Las Venturas Airport.
Reward: $20,000, respect+.

Architectural Espionage
Employer: Heist
We have dealt with all the external problems, and we can prepare for the robbery. First, we need a plan for a mafia-owned casino. Go to the city planning department and go inside. After talking with the secretary (answer all questions with the “Y” key), go to the marked place. However, the plans are guarded by a guard, and we need to distract him. Head down and destroy the old generator with melee weapons. Then, go back upstairs and take pictures of the casino plans. Next, you have to fight your way through the entire building. Kill everyone who interferes with you and get out into the street. Most likely, by this time you will already have 4 stars, so grab a car as quickly as possible and return to the casino.
Reward: Respect+.

Key to Her Heart
Employer: Heist
Now we need an access card to the office premises of the Caligula casino. Get to the area marked on the radar, after which, start chasing the dealer. The “nerve meter” will appear on the scene again, so proceed with caution. After a while, the croupier will stop at the sex shop and go inside - follow her. After the video, put on your suit and leave the “shop”. Next, chase the target to his house, stand in the marked area and get out of the car. Then, kill the homeless man hobbling along the street and pick up the “thing”. Now, head to the dealer's house. After CJ finishes having fun, the mission will end. However, to receive the card itself, you will need to bring your relationship with your new girlfriend to at least 35%.
Reward: Respect+, new girl.

Dam and Blast
Employer: Heist
To facilitate the robbery process, you need to deprive the mafia casino of electricity. Now we have to install explosives on the power generators on the dam. Go to the airport, board the plane and fly to the checkpoint. You won’t be able to get into the “circle” the first time, so circle around. When you reach the desired level, jump out of the plane and land in the marked area. Next, pick up the knife from the container and kill the two guards. Once you find yourself inside the dam, place explosives on the generators, simultaneously killing all the guards with a knife. Then, go to the indicated door and watch the video, after which the mission will be completed.
Reward: Respect+.

Cop Wheels
Employer: Heist
Now we have to get four cop motorcycles. They will need to be delivered to a carrier that travels around the city. First of all, steal an oriental motorcycle, there will be no problems with it. Then, go to the western bike, which is located near the hospital. When you approach, the cop will quickly get on it, so hurry up and borrow the policeman's vehicle, running him over with the car. Next, steal the northern motorcycle standing at the police station, after taking care of two guards, and then get the last motorcycle by knocking its owner to the ground.
Reward: Respect+.

Up, Up and Away!
Employer: Heist
Well, the last thing you need for a successful robbery is an armored van for money. We have to drag him away with the help of a “sky crane”, which is located in a military warehouse. Go to an abandoned airfield, take a jet pack, fly to the marked helipad and land on it. Of course, you can make your way through the corpses of military personnel in warehouses, but it’s better to save time and nerves. When you find yourself near the “sky crane”, two military helicopters will be sent to pick you up. Stand behind the minigun (by the way, after this you will lose your heavy weapons) and shoot down your enemies. Then, get into the helicopter we need and fly to the van. When you are there, attach the car with a magnet and deliver it to the abandoned airfield.
Reward: Respect+.

Breaking the Bank at Caligula's
Employer: Heist
Well, we finally have to encircle the mafia casino. Head to the building and go inside. Go to the marked door and open it with the card. Next, go to the room with the generators and throw a smoke bomb into the ventilation shaft. Then follow to the marked place. Don't forget to put on your night vision when the lights go out. Once you are in the marked area, get in the forklift and lift the gate. Through them, a truck with a team will arrive in the room: this is where the main part of the mission will begin. Move towards the safe, simultaneously shooting the guards and covering your people, then Zero will report that someone is trying to activate additional generators. Pick up explosives, go up to the room with the devices (while getting rid of the guards), and blow them up. Then return to your friends and after the video in which the vault door will be blown up, go into the safe. From there, cover your “partners” from mafia attacks. When the money is collected, return back to the gate, destroying the enemies. After the team has safely escaped with the money, you will need to divert all the attention to yourself. Get out onto the roof (the guards will resurrect again) and shoot down the police helicopter. Then, pick up a parachute and jump down. If you manage to reach the helicopter, good, but if not, then catch a car. In any case, to complete the mission you will need to return to the abandoned airfield.
Reward: $100,000, respect+.

A Home in the Hills
Employer: The Four Dragons Casino (CJ)
It's time to remember that while we conquered San Fierro and Las Venturas, things in Los Santos were getting worse and worse. So Madd Dogg told CJ that his mansion was captured by the Vagos. This is a great reason to return to your “homeland”. Jump out of the plane with a parachute, after a long cutscene, and land on the roof of the mansion with the triads. Shoot the enemies that crawl out of all the cracks until reinforcements arrive, and then get inside the villa. Next, move along the long corridor, simultaneously helping the triads clear each room, after which, shoot the surviving adversaries from the balcony. Big Poppa, the local Vagos authority, will sneakily run away from CJ. Chase him, destroying everyone who gets in your way. When you find yourself on the street, the target will get into the car and try to escape with it. Get into the next car, catch up with the enemy and shoot him. After completing the mission, you will receive a mansion, but under no circumstances save in it, because after this all the basketballs in the game will disappear, and on pirated versions the safes may become damaged!
Reward: Respect+, mansion.

Los Santos (part 2).

Vertical Bird
Employer: CJ (Mike Toreno)
Toreno promises CJ the release of Sweet and asks him for another favor: to hijack a fighter from an aircraft carrier and destroy spy ships with its help. Well, there’s nothing to do, you’ll have to be a pilot again. Fortunately, Toreno will take us to the water, so we won’t have to wind through the countryside. Get into the prepared boat and sail on it to the ship. Then, ignoring the game's prompts, swim inside the aircraft carrier without getting out of the boat. Kill all the military on the ship (luckily they are marked) and turn off the air defense in the command room. After this, destroy two fighters on the ship and climb into the third. As soon as you take off and head towards the spy ships, you will be chased by one fighter. Shoot him down so that he doesn't bother you, and continue your flight to your targets. Then you can proceed in two ways. If you cursed planes back in pilot school, then carefully land the fighter on level ground and destroy the spy ships with your weapons. If you have no difficulty in controlling planes, then shoot targets with missiles. To complete the mission, land the plane at an abandoned airfield and drive it into the hangar.
Reward: $50,000, fighter at the airfield.

Home Coming
Employer: CJ
Toreno has finally fulfilled his promise and freed Sweet, and we need to get him out of prison. Go to the police station. After the video, it becomes clear that Sweet is not going to fatten at the expense of his brother, but wants to return to his area. Head to Ganton and prepare for a massive shootout. First, kill all the marked drug dealers, and then start a war for territory. Once the area is yours again, the mission will be completed.
Reward: Respect+, revival of the gang.

Cut Throat Business
Employer: CJ
Madd Dogg wants his “book of rhymes” back, which OG Loc blatantly stole (our friend doesn’t need to know the whole truth). Go to the point marked on the map. During the scripted video, CJ will sit in an amphibian, and on it you will have to chase your former comrade. After a short chase, Lowk will get into the go-kart and leave on it. Get into a similar vehicle and pursue the target. The kart's handling is extremely inconvenient, so try not to drive too hard and slow down when turning. When the chase ends, you will be shown a cutscene in which Loke will be forced to return the “book of rhymes.”
Reward: Respect+.

Beat Down on B-Dup
Employer: Sweet
B-Dup tried to get Sweet hooked on drugs - this fact cannot be ignored. Drive to the drug dealer's house to run over him. In the video they will tell you that B-Dup has moved to Glen Park. Go there and capture the territory. Then, kill the guards near our “friend’s” house and break in - the mission will end after the video that follows.
Reward: Respect+.

Grove 4 Life
Employer: Sweet
Sweet decides to expand the sphere of influence of his gang. Go with him to Idlewood, capture two districts there and return home.
Reward: $10,000, respect+.

Riot
Employer: CJ
Another “original” mission. An uprising begins in the city, and you need to get with Sweet from the mansion to your home district. Avoid exploding cars and other troubles on your butt.
Reward: Uprising in the city.

Los Desperados
Employer: Sweet
Caesar wants to recapture his area, which was captured by the Vagos, and you will need to help him with this. Take two brothers with you and go to the meeting place with Caesar's people. After the video, you will need to clear several courtyards from enemies. Don't expect help from your partners; most likely, they will get stuck somewhere near the first residential building, so shoot the enemies yourself. Next, there will be a shootout in an alley, in which one of Caesar’s men is wounded. Head towards it and kill the adversaries that are crawling out of all the holes. Finally, you will need to recapture Caesar's home. First of all, kill the enemy armed with the rocket launcher, and then shoot the flamethrower and all the other bandits. To access the last mission you need to capture more than 35% of the territory in Los Santos.
Reward: Respect+.

End of Line
Employer: Sweet
Finally, we have reached the last story mission. In it we have to finish off Smoke and Tenpenny. This mission is the most difficult and lengthy, but fortunately the developers divided it into three parts, so if you fail it, you won't have to go through it again.
Stage 1.
Go to the marked point. After the cutscene, kill the two ballas guarding the entrance to the building and get to the shootout between the special forces and the bandits, after which, finish off both of them. Get into the armored car, return to the marked house and break the wall. Then, move in an armored personnel carrier along the first floor to the indicated door. Get out and prepare for a long fight. There are five floors in the building, each of which has a bunch of security guards. You have already overcome the first one, on the second there is a security zone, on the third there is a laboratory, on the fourth there is a living room, on the fifth there is Smoke’s room. When you reach the top floor, a scripted cutscene will start. Start shooting at Smoke, simultaneously dealing with ballas and vagos, which will regenerate endlessly. Soon, Smoke's life will end, just like the first stage of this mission.
Stage 2.
Now you have to get out of the burning building along the same route in 7 minutes. It is better not to use the issued night vision goggles, since enemies are already clearly visible. If you have completed the fireman's mission in advance, then this stage will be much easier, since you will not have to put out the fire that is blocking many passages. Sooner or later, you will get out, and this is where the fun begins...
Stage 3.
Instead of chasing Tenpenny in a car, Sweet for some reason grabbed onto the ladder of his fire truck. In the video, CJ will sit in a car standing nearby and it is on it that you will have to pursue the last plot enemy. In principle, this is not difficult to do, since Tenpenny drives slowly, the main thing is not to pay attention to shelling and Molotov cocktails, since your car is invulnerable until a certain moment. When the fire truck starts driving near the beach, try to get as close to it as possible, because one of the cops will try to throw Sweet off. Watch the "grip" scale, otherwise he may fall to the ground. When you catch Sweet, he will take the wheel, trusting you to shoot enemies. Try to shoot at the windshield, as enemy cars are quite durable and will take a long time to destroy. After a long chase, Tenpenny loses control of the car, falls off a bridge and dies in an accident, thereby completing the storyline.

These missions are not required to complete the game's story. They are required for 100% completion of the game. Completing these missions brings additional money and other bonuses that make the game much more fun.

All types of activities required to complete the game "GTA: San Andreas" 100% are listed in the table. The number of missions is indicated in parentheses.


Story missions 1. Los Santos (28)
2. Wastelands (9)
3. San Fierro (18)
4. Desert (6)
5. Las Venturas (11)
6. Final (9)
Add. missionsPlot-related:




Real estate:




Professions:






CarsDriving schools:




Car export/import:



Competitions:







Collections



Not needed




,



Bonuses for completing the game 100%

Having completed the game 100%, we will receive a pleasant bonus that will allow you to get even more pleasure from free play in GTA. Reward for completing:

Infinite ammo for all weapons;

Any car we get into becomes a “tank” (maximum armor strength);

The SWAT armored car will constantly appear on Grove Street under the bridge;

The Hydra plane will constantly appear on the roof of Sweet's house.

Real estate (near-story)
GTA San Andreas. Walkthrough

Described in the walkthrough of the main story:

Real estate
Walkthrough of GTA San Andreas

The game has the opportunity to buy your own property. Access to purchases opens after the story arrival in San Fierro.

Most of the real estate is ordinary apartments, houses and hotel rooms in which you can save your game. But there are entire enterprises that can also be bought. After the purchase, you need to complete several missions for the company to begin generating constant daily profits. Some of these missions are closely related to the plot; they are described in the main text of the walkthrough. The remaining missions are of the same type and deserve only a short description.

Courier (Pizza Delivery) (4 missions)

Near some eateries you can find a scooter, we sit on it, and we will be offered to deliver orders. We receive several packages, and immediately several points where they need to be delivered. We approach the red hoop sideways, turn around (press Q or E), and throw the package with the order (LMB). They give you a little more packages with orders, because you can miss while throwing. Because of this, it is better to start from the farthest points and then gradually work your way back to the snack bar. We will have to return there in any case to get new orders, and if we miss, we will return closer for additional packages.

There are three such scooters available at the eateries:

"Roboi's Food Mart" (Los Santos, Conference area, BMX bike).

"Hippy Shopper" (San Fierro, Queens area, Freeway motorcycle).

"Burger Shot" (Las Venturas, north of the center, Faggio scooter).

The missions in each diner are the same:

1. They give you 6 packages, you need to deliver 3 orders in 3:00 minutes.

2. They give you 6 packages, you need to deliver 4 orders in 5:00 minutes.

3. They give 7 packages, you need to deliver 5 orders in 5:00 minutes.

4. They give 8 packages, you need to deliver 6 orders in 10:00 minutes.

After completing all the missions, the diner begins to bring us up to $2,000 a day.

Cargo transportation "RS Haul" (8 missions)

Access to these missions opens in the story mission from Catalina, related to the hijacking of a fuel tanker. After that, we will be offered to work as a truck driver. Missions are marked on the map with a "truck" symbol.

In each mission we need to get behind the wheel of a tractor-trailer and drive it to the specified point. The destination and trailer type are selected randomly. The truck cannot go everywhere normally; the trailer can become unhooked due to sharp turns, and you will have to hook it up again in reverse. This vehicle is also difficult to climb uphill. We plan the path in advance, avoiding hills and sharp turns.

1. You need to deliver the cargo before a certain time (not according to the timer, but according to game time), approximately two game hours. The distance is small. Reward: $1,000.

2. Fragile cargo. Collisions must be avoided. Reward: $1,500.

3. Illegal cargo, 3 wanted stars. The police will constantly ram us, but if we drive slowly, they will not harm us. At high speed they can turn us around and unhook the cargo, so we accelerate only when no one is nearby. Reward: $2,000.

4. Deliver on time. Reward: $3,000.

5. Fragile cargo. Reward: $4,000.

6. Illegal cargo, 3 wanted stars, a long way to go. Reward: $5,000.

7. Fast and without damage. Reward: $7,000.

8. Illegal cargo, we immediately get 4 stars. Trucks with special forces, helicopters, jeeps will try to stop us. Reward: $10,000.

When we complete all the missions, the transport company will bring us up to $2,000 per day. Cargo transportation missions can be repeated.

Footman missions in Vank Hoff Hotel (5 missions)

Location: In San Fierro, in the northeast corner of the city, near the top right clothing store on the map. Unlocks after completing the story mission associated with it. To start, you need to come to the hotel in special footman clothes.

Task: You need to take cars left by clients to an underground garage under the hotel. Each mission is given 2:00 minutes, for successfully delivered cars they give a maximum of +45 seconds for no damage, +13 seconds for perfect parking.

The tasks are not difficult, but of the same type, you will need a lot of patience. At the first stage, you need to deliver 3 cars, in the second - 4, and then: 5, 6, 7. In total, you will have to deliver 25 cars.

Reward: Lackey service will generate income up to $2000 per day.

Hunter Quarry (7 missions)

Having completed the casino's story mission to find explosives, we can return to the found mining quarry and work in it using working special equipment. Quarry missions are indicated on the map with a "bulldozer" symbol.


1. Clear the road of stones

You need to remove 6 stones in 3:30 seconds. We sit on the bulldozer and push stones off the cliffs. It is not necessary to aim at the red markers; you can throw stones in any direction. Reward: $500.


2. Remove the bombs

Using a bulldozer, we roll explosive barrels away from the buildings in the quarry. Each barrel has its own separate timer, there are four in total. Reward: $1000.


3. Battle of dump trucks

We get into our dump truck. In 8:00 minutes you need to catch up and destroy your competitors' dump truck. The health of the enemy vehicle is indicated on the screen, there is a lot of it, it will take a very long time to ram it. It's easier to push the car into the water. Reward: $2000.


4. Get rid of bodies

In 4:00 minutes you need to get to the other side of the quarry, get into the dump truck, return and throw the bodies from the back into the fire. At the very beginning, we get on a motorcycle, jump into the quarry, and ride up the conveyor belts, as in the story mission (but it’s easier to go around the quarry from the outside). We drive around the quarry in a dump truck. Having gone down, we drive up in reverse to the fire, raise the body with the “Num8” key, and the evidence will be destroyed. Reward: $3000.


5. Delivery of barrels

We get into the dump truck, in 3:00 minutes we need to bring explosive barrels to the airfield in the desert. We take the southern highway and follow the western road up to the airport. Along the way we avoid collisions so as not to explode. On the airfield runway we unload the barrels by raising the body. The barrels will fall on soft sand and will not explode. Reward: $5000.


6. Cleaning the railway road

We get into the bulldozer, in 3:00 minutes we need to get to the railway in the north and push a dozen explosive barrels off it. Having reached the barrels, we drive in zigzags, pushing the barrels left and right. You just need to push them a little, then they roll down on their own. At the end, you need to make sure that the train passes along the road without damage. Reward: $7500.


7. Elimination of a cop

In 8:00 minutes we will have to ride all types of working equipment. We get on a motorcycle and jump to the bottom of the quarry. Here lies a dead cop and his motorcycle. We get into the bulldozer, push the police motorcycle, and then the body to the indicated place.

In our Sanchez we drive up two floors and transfer to the crane. Using a hanging magnet, we lift the body from the bottom and throw it into the back of the dump truck. We also load the dead man’s motorcycle.

We get into the dump truck and drive to the seashore. The main thing is to drive carefully across the highway. (If someone crashes into us at high speed, the cargo may fall out of the dump truck and the mission will fail). We drive in reverse to a cliff by the sea, raise the body to throw the evidence into the water. But the dump truck itself cannot be sunk; it must remain intact. (If the dropped load does not reach the water and remains on the ground, we get out and move it with our feet, machine gun fire or grenade explosions.

Reward: $10,000, the quarry begins to bring in up to $2,000 per day.

Professions
GTA San Andreas. Walkthrough

At the beginning of the game there is an acute shortage of money. To get them, you can earn extra money in various public positions related to driving. You can start working if you sit in a special machine and press the “2” button on the keyboard.

01. Fireman (12 levels)

To start the mission you need to get into a fire truck. They are located in every city near fire stations, but they are quite difficult to find. You can attract firefighters if you shoot several cars so that they catch fire and explode. In this case, the fire truck itself will come to us.

In missions, we need to arrive at a fire in a limited time and manage to put it out. Extinguishing occurs with a water cannon installed on the roof of the car. Control the direction with the mouse, LMB – release a stream of water. (You can also use a water cannon to knock down enemies on foot, and even kill them if you hold them under the stream for a long time).

Reward: Having completed 12 levels of this profession, you will receive invulnerability to fire. We will be able to use incendiary mixtures without fear. This invulnerability will be especially useful in the last story mission.

02. Policeman (12 levels)

To start the mission you need to get into a police car or motorcycle. They are quite easy to find in cities and can specifically attract the attention of the police. (It is best to take a motorcycle and take with you a huge supply of ammunition for a submachine gun in advance).

In missions we need to catch or destroy marked criminals. First, we catch up with the criminal, and then we ram him or shoot him. Having a motorcycle and ammunition, we can shoot while riding, keeping up with the enemy. By car everything is much more complicated; often there will not be enough time to detain.

Reward: Having completed 12 levels of the profession, we will receive an increase in the maximum reserve of armor.

03. Paramedic (12 levels)

To start the mission you need to get into the ambulance. She can be found near the city hospital, where we end up after losing all our health. Or you can arrange a shootout with bandits, and when dead people appear, the ambulance itself will come to this place.

The missions are to drive quickly and safely around the city. First, we need to come to the call, load the patient, and then carefully take him to the hospital. All this in a limited time.

Reward: We pass 12 levels of work, for this we will receive an increase in the maximum health of the hero.

04. Train driver (2 levels)

To start the mission you need to get into the train locomotive. This can be done at one of the railway stations, there are 5 of them in the game.

You need to make 2 long trips between cities, in fact, 2 full circles around the entire global map. There is a limited time to travel to each subsequent station. We can safely reach a speed of 48 miles per hour, after which the train begins to shake, in this state it can derail on sharp turns. It takes a long time to pick up and slow down the speed; you need to brake before the station in advance. To reduce the speed from 48 to 0, you need a braking distance of 300 meters, and from this distance we begin to slow down. One section of the journey will be short, on it we will only have time to accelerate to 32 miles per hour, in this case the braking distance will be 200 meters.

Reward: $50,000.

05. Taxi driver (50 clients)

To start the mission you need to sit in the driver's seat in a taxi. You can see these yellow cars everywhere.

We need to seat the client within the allotted time, bring him to the specified place and drop him off. On every trip we can get a tip if we arrive faster. But if we get into an accident along the way or just slightly damage the car, the tip will sharply decrease.

Each trip brings in very little profit, no more than $100. But the longer we work, the greater the profit will be. For every 5, 10, 15 passengers delivered, a bonus amount is added - $500, $1000, $1500 and so on.

Reward: To fully complete the taxi driver's job, you need to bring 50 passengers. All taxis have nitro acceleration, as well as a special device for jumping (activated by the signal button).

06. Pimp (10 clients)

To start the mission, you need to get into the “dad car” (an old three-dimensional car without a roof). It is better to complete these missions before the end of the main story, because after that the popemobiles will practically disappear from the streets of the cities of San Andreas. One hundred percent of this car can be found in Los Santos, north of the Unity train station (where lowrider competitions are held), behind a car wash.

In missions you need to transport girls to clients. The difference from taxi missions is that you will have to go to each place twice: first to bring the girl, and then after a couple of trips to pick her up. You will also sometimes have to get out of the car and engage in hand-to-hand combat with clients who beat girls or refuse to pay. We only get money when we start picking up girls, $300 each. In total, you need to deliver and pick up 10 girls.

Reward: Now street girls serve us for free, plus they themselves give us money as interest from other clients.

(To use the services of girls, you need to honk the “CapsLock” key while sitting in the car, and then drive to a secluded place).

Cars

Driving schools
San Andreas 100%

Schools are indicated on the map with red "S" letters. In them we need to perform various tasks and tricks. During such tasks, we gain driving experience several times faster than usual.

At the end of each trick, and then the end of the entire school, we receive medals: gold for 100%, silver for 85-99%, bronze for 70-84%. The better the medal, the more interesting the reward will be. You can improve your results at any time by retaking individual tasks.

Driving School
Walkthrough of the game GTA San Andreas


We learn about the location of this school in the story. It is located in San Fierro, in the next block from our auto repair shop.

After completing the training, depending on the result, awards will appear in the parking lot in front of the school - sports supercars:

Bronze medal - Super GT car.

Silver medal - Bullet car.

Gold medal - Hothnife machine.

1. 360 degrees

We press “W+S” together so that the car slips in place. Press the "right arrow" and the car will begin to rotate while standing still. For an ideal result, we stop the car where we started, without starting the second lap.


2. 180 degrees

You need to make a U-turn without hitting the placed cones. We accelerate, slow down a little before the turn, turn and apply the handbrake (“spacebar”) to turn around almost on the spot. We are arriving at the finish line.


3. Turn and stop

You need to make a normal turn without hitting the placed cones. We drive out of the turn and stop at the marked place.


4. Controlled drift

We are driving a police car, at the very beginning we come across spikes, then we need to drive a curved track on broken wheels without hitting the cones. You need to drive at maximum speed, so you need to steer quite a bit.


5. Race against the clock

You need to walk 5 laps around a narrow ring with two 180-degree turns. In total, you need to perform 10 turns using the handbrake in about 40 seconds.


6. Turn around a cone

We drive along the slalom track, at the end we make a U-turn around one cone and go back. There is no time limit, angles of rotation and damage are taken into account.


7. 90 degrees

You need to park at high speed between two cars standing across the road. We accelerate, turn a little to the side in advance, and then press the handbrake and in the direction where it takes us. The car will stop moving to the side, but it will continue to be carried forward, and it will end up in just the right place between the cars.


8. Riding on two wheels

We drive onto the ramp with our two left wheels, and from this the car will continue to drive on its two right tires on its side. All this time you need to keep your balance. The car will be pulled to the left, so you need to press “right” a little at a time, but also press “left” from time to time so that the car does not fall into its normal position. The secret is that on the springboard, as soon as you stand on two wheels, you need to press “right”, and the car will drive further in this position.


9. Reversing and turning

We drive backwards, turn in the chosen direction, and start driving forward. All this happens in a narrow path between the cones. Speed ​​is not important, the main thing is accuracy.


10. P.I.T.-turn

We are learning a police technique for stopping other cars. We approach from behind, push the rear of the pursued car to the side, this will cause it to spin out. For an ideal result, you need to stop as close to the car as possible without getting damaged.


11. Jump

We jump over parked cars along the springboard. While in flight, press "up arrow" or "down arrow" to land on all 4 wheels. After clear contact with the ground, we brake sharply.


12. Departure to the city

You need to drive from school to the northern coast and back. All this in dense traffic flow. The result is calculated based on time and damage received. You need to catch gold in 1:40 minutes.

Boat School
GTA San Andreas


The educational institution is located in a small town in the northwestern corner of the global map. Access will open after the story mission “Pier 69”. As a reward for training, we will open access to high-speed sea vessels:

Bronze medal - boat Marquis.

Silver medal - boat Squallo.

Gold medal - Jetmax boat.


1. Basics of navigation

It's a straight track, it needs to be completed in 10 - 12 seconds. The main difficulty is that you need to stop in a certain place. It is much more difficult to brake in water, you need to get used to it and calculate the approximate braking distance in seconds and in distances.


2. Mini swim

Slalom on a boat - you need to drive between pairs of buoys. Time limit: 30-40 seconds. On sharp turns you can use the handbrake.


3. Water slalom

The same slalom, but now on a motor boat. The track is much longer and there will be jumps along the way.


4. Long jumps

Sitting on a hovercraft, we accelerate and jump from a springboard. you need to jump 55-65 meters. In the air, press "up arrow" or "down arrow" to select the correct flight angle.


5. Earth, air and water

We're riding on a hovercraft. In 3:00 minutes you need to swim through 23 pairs of buoys. A long track, with jumps and a section under the bridge.

Pilot School

Located at an abandoned airfield in the desert. Rewards for completing:

Bronze medal - Rustler aircraft.

Silver medal - Stunplane.

Gold medal - Hunter aircraft.

Bike School
San Andreas


Located in Las Venturas. Unlocks after the story mission “Learning to Fly” As a reward for training, motorcycles will constantly appear in the nearby parking lot:

Bronze medal - Freeway motorcycle (biker Harley Davidson).

Silver medal - GCR-900 motorcycle (sports bike).

Gold medal - NRG-500 motorcycle (super sports bike).


1. 360 degrees

Circle, standing still. Just like in the car school, hold down “W + S”, then press “right arrow”. For an ideal result, you need to have time to complete 4 laps.


2. 180 degrees

Sharp turn between cones. We press the regular brake a little, turn it, then turn it around with the handbrake and drive out.


3. Riding on a wheel

We're going in a straight line. In front of the central cones, you need to tilt the motorcycle back ("arrow down") to ride on one rear wheel. Constantly press the “up arrow” and “down arrow” little by little to keep your balance. In this position we drive past the central cones. We can then continue as usual.


4. Jump and stop

We jump on the springboard, and after landing we reach the place and stop abruptly.


5. Front wheel (Stopple)

We drive in a straight line, tilt the motorcycle forward, and briefly slow down to stand on the front wheel. In this position we drive past the central cones. Then we can drive as usual, stopping at the finish line.


6. Jump and one wheel

We do the same thing, but first we jump on the springboard. In flight, you need to lean forward and land on the front wheel. There is no need to bend over too much, otherwise we will crash. On one wheel, by inertia, we reach the finish line.

Export-Import of cars
GTA San Andreas


After completing Caesar's additional missions in San Fierro, we get the opportunity to sell cars in the eastern port. They need to be loaded onto the ship yourself, using a port crane.

First, you need to bring single copies of those cars that are indicated on the sign in front of the ship. There will be 3 tables of 10 cars each. After this we will be able to sell some car models permanently.

Most of the cars on the list are quite common, and you can just randomly encounter them on city roads. But there are also rare cars that can only be obtained in one specific place. We indicate the exact locations of both machines located as close as possible to the point of shipment at the port:


First list of cars
Patriot
in the Easter Bay parking lot in San Fierro
Buffalo
near Catalina's cabin in Fern Ridge
Sanchez
in northern villages, in a quarry, at the foot of Mount Chillad
Sentinel
film studio in Los Santos
Stretch
in the backyard of our Wang Cars showroom
Infernus
in Paradiso, San Fierro
Feltzer
at a gas station in the southeast corner of Flint County
Camper
in the courtyard of the only tattoo parlor in San Fierro
Remington
at Unity train station
Admiral
at Conference, Los Santos

Second list of cars

Slamvan
near El Corona, TransFender or Rodeo in Los Santos
Cheetah
on the city streets
Blista Compact
in the backyard of Wang Cars after the mission Zeroing In
Rancher
on the roads of Angel Pine
Stafford
in the vicinity of Vank Hoff Hotel, San Fierro
Stallion
parked on Juniper Hill
Saber
on the streets of San Fierro
Tanker
parked near a gas station near the Gant Bridge (San Fierro)
FCR-900
reward for all silver medals in biker school
Comet
parked near the tennis courts, next to Avispa Country Club

Third list of cars

Blade
in the area of ​​Doherty and San Fierro
Banshee
near the gym in San Fierro, in the alley
Freeway
parked at a gas station near RS Haul (Flint County)
Super GT
near the terminal at San Fierro airport
Mesa
near the finish line after winning the competition on Mount Chilliad
Journey
on Mount Chilliad, also common in rural areas
ZR-350
north of Caligula's Palace in Las Venturas, in Los Santos near the Flint intersection
Huntley
sometimes appears instead of Hotknife before driving school
Euros
near Camel's Toe in Las Venturas (south of Caligula's Palace)
BF Injection
on Santa Maria or Verona Beach

Cars that can be purchased after delivery is completed

Perenniel
available from the start
Jester
available from the start
Club
available from the start
Monster
opens for 5 delivered cars
Windsor
opens for 10 delivered cars
Bandito
opens for 15 delivered cars
Turismo
opens for 20 delivered cars
Vortex
opens for 25 delivered cars
Bullet
opens for 30 delivered cars

Competitions
Walkthrough of the game GTA San Andreas


Gyms (3 fights)

In gyms, in addition to the usual exercises for strength and endurance, there is the opportunity to take part in a fight in the ring. Access will open when we build sufficient muscle mass.

We enter the ring against a local master. You just need to be the first to strike, and then continue to strike until you win. If we win in hand-to-hand combat, we will be taught special techniques that can be used on the streets of the city:

1. Impact in motion (RMB, Enter);

2. Finishing in motion (RMB, Enter, when the enemy is on the ground);

3. A series of blows (hold RMB, press LMB several times).

Every big city has its own gym, and they teach their own style of striking. Thus, you definitely need to win 3 fights in the ring. You can then change your styles by defeating your opponent again in the desired gym.

1. Los Santos – boxing.

2. San Fierro - martial arts.

3. Las Venturas – kickboxing.

Ammu-Nation Shooting Range

Gradually, as the story progresses, additional tasks in the shooting range will open in Ammu-Nation weapons stores. They are marksmanship competitions. We and two other opponents must shoot at targets, they consist of 6 separate pieces. Each task consists of 3 stages:

1. We shoot at stationary targets.

2. Targets are approaching us from afar.

3. The three of us shoot at one target, we need to score 20 points.

At the end, the score is summed up.

There are 4 tasks in total. They differ only in what weapons we will use in shooting:

1 – 9mm pistol.

2 – Tek9 submachine gun.

3 – shotgun.

4 – AK-47 assault rifle.

Reward: During trials, experience with the corresponding weapon is earned faster.

Stadium "Track Eight" (8-Track)

Located in Los Santos on the east coast.

Task: You need to drive a rally car 12 circles in a figure-eight formation. There are 12 cars in total in the race, we need to come first. This race is not so much about speed as it is about endurance. The roads are very narrow, cars are constantly pushing each other, which makes it very difficult to reach the finish line.

At first, it’s better to lag a little behind the general crowd while they board, and only then catch up with them and overtake them one by one. Or immediately take the lead in a couple of laps and don’t let your rivals get close to you. Ramming our opponents is dangerous; we ourselves will lose the strength of our car from this. It will be safer to turn other cars around - it’s easy to push them from the side into the back of the car, they will be turned back, and we will pass by without damaging the car.

Reward: $10,000, a Hotring Racer rally car and a huge Monster jeep will constantly appear in front of the stadium.

Blood Bowl Stadium

Located in San Fierro at the southern entrance to the city.

Task: collect red checkpoints that appear in the arena. Time is limited. At the beginning we have 30 seconds, and each collected checkpoint adds another 15 seconds.

We are hampered by our opponents, who are also chasing checkpoints and can collect them before us. It is allowed to push and shoot with rivals. An assistant sits with us and constantly shoots from the window to the sides. But it is useless to shoot enemies; new ones will appear instead of those destroyed. If our car is badly damaged, we go and look for the “wrench” bonus, which also appears in random places in the arena. We can only win by pure chance if three checkpoints appear on our way in turn.

Reward: $10,000, the Bloodring Banger rally car will constantly appear in front of the stadium.

Kickstart Stadium

Located in Las Venturas. The competition is available on all days except Monday and Wednesday. (The day of the week can be viewed by pressing "Tab").

Task: in 4:00 minutes you need to collect more than 26 points. There are various checkpoints located in the arena: 1 point is given for green points, they are the easiest to get; Yellow lights give 2 points, they are more difficult to take; 3 points are given by red checkpoints, they hang in the most inaccessible places.

Reward: $10,000, Dune rally truck will constantly appear in front of the stadium.

Dirt Track Stadium

Located in Las Venturas. The competition is only available on Monday and Wednesday. (The day of the week can be viewed by pressing "Tab"). To participate, you must have motorcycle driving skills above 50%.

Task: on a Sanchez motorcycle you need to drive 6 laps and take 1st place out of 12. There are many slides and one jump on the track. One of the slides is made crooked, and because of this, many computer opponents crash on them and fall behind. After each takeoff from a hill, we need to adjust the angle of the motorcycle using the “up arrow” and “down arrow” keys in order to land normally. This alone is enough to overtake everyone.

Reward: $25,000, a BF Injection all-wheel drive vehicle will constantly appear in front of the stadium.

BMX Challenge

In Los Santos, opposite the city hospital, we enter a skateboarding area with many ramps and chutes. Here at the top of the hill near a wooden semicircular ramp there is a BMX bicycle, we sit on it. (You must have at least 20% bike driving skill for the mission to start).

In 3:30 minutes you need to collect 20 red hoops - checkpoints. At the beginning we have 10 seconds, but after each collected ring we get another +10 seconds. While sitting on a bike, we can jump by pressing "Ctrl". With this ability we jump to the hoops hanging in the air. Two hoops hang in particularly difficult places. It’s better to first practice how to climb into these places, and only then complete the task against the clock.

1. Circle over the center of the largest trough. You can’t get it from a semicircular springboard; you need to drive on regular ground, on the side of the ramp, and jump diagonally over the chute so as not to hit the ramp, but to get into the circle.

2. Circle on top of a wooden semi-circular ramp. You can't reach the circle from the springboard itself. You need to accelerate along the ground, drive onto the inclined platform in front of the ramp, and from it jump to the top in time, so as not to touch the semicircular surface and not slide back down.

NRG-500 Challenge

In San Fierro on the eastern docks, near the Export/Import crane. We enter the building, under which there is an empty deep pool, a motorcycle stands against the far wall, we sit on it.

You need to collect 18 red rings. At first we have 10 seconds, each ring adds another 10 seconds. Some are on the ground, some are at the bottom of the dry dock, and some are hanging in the air. The most difficult thing is to collect rings in the air; to do this you need to accelerate in the pool, ride along its rounded walls and from this fly up. When approaching, press “up arrow” and “down arrow” to land normally. To collect checkpoints in the air above the side walls, there is not enough space for acceleration. The solution is this: we stand on top of the opposite wall, smoothly slide down, drive along the bottom and take off on the other wall. This is how we collect the last most inaccessible checkpoints.

The Chiliad Challenge

The highest peak in the game is Mount Chiliad, located south of San Fierro. Mountain biking competitions take place at its peak. To participate, you need to sit on a bicycle standing on the top platform of the mountain. Races are available from 7:00 to 18:00, and only if our driving skill is above 40%. You need to compete with other opponents. Shooting at them is prohibited, otherwise the mission will fail, but you can push them off cliffs (you can also fire shots from a sniper rifle, the game does not recognize them as a violation).

1. Scotch Bonnet Yellow Route

We descend from the top along the eastern path. At the beginning of the path you can go faster; there are fences on the cliffs that protect you from falling. There will be no fences closer to ground level; you must brake before turning. The finish line is located in a fenced area at the foot of the mountain. Approximate completion time: 2:00. To start the next race, you need to return to the top again.

2. Birdseye Winder Trail

We go down the western path. The route is approximately the same, but in the center there are very steep downhill slopes; you can neither accelerate nor brake on them, but roll smoothly down without deviating far from the center of the road.

3. Cobra Run

Final race. There are only two opponents against us, but they are very fast, we will only be able to overtake them in the initial section. We start in the forest at the top of the mountain, where we need to cross several narrow wooden bridges. (You cannot drive on the ground nearby, it will not be counted, checkpoints will not be collected). Having reached a wide path, we drive at maximum speed so that our rivals do not catch up with us. The finish is in the same place at the foot of the mountain.

Street racing

Access to the races opens after completing the extreme driving school. They are indicated on the map by the “checkered flag” symbol. There are a total of 4 points on the map where you can start the race, each of them has a dozen tracks to choose from. There is one collection point in each city, and the 4th point is an airplane race. For winning each race you can constantly receive $10,000.

Map of secrets

100 graffiti in Los Santos
GTA San Andreas. Secrets


After the mission “Tagging Up Turf” we receive a can of spray paint and instructions from Sweet to paint over all the graffiti of enemy gangs. The enemies have purple and orange inscriptions, we draw our own green inscriptions on top of them. (Orange inscriptions are very difficult to see in evening and night light, it is better to look for them during the day). You can always take a new can of paint from your home, on the second floor.

Reward: $100,000, 4 weapons will constantly appear in the kitchen of your home: a Tes-9 submachine gun, a sawed-off shotgun, an AK-47 assault rifle, a Molotov cocktail.

50 oysters
Walkthrough of GTA San Andreas


In GTA: San Andreas, the hero does not die from contact with water, as in previous parts of the GTA series. It became possible to swim and even dive into the water. Other collectibles associated with this new feature are shells (shells, oysters). They are located underwater, at shallow depths. But you won’t have to search the entire seabed. Usually, oysters are located in well-recognized places - under bridges, under ships, in narrow straits, in decorative lakes.

Reward: $100,000, maximum attractiveness, maximum lung capacity.

50 photos in San Fierro
GTA San Andreas. Map


When we complete the story missions in Los Santos and find ourselves in the wasteland, in the mission “Photo Opportunity” we will be given a camera. Associated with it are collectibles – photos of landmarks. Photos should only be taken in the city of San Fierro. To understand what exactly to photograph, we aim with the camera; through its lens we will see round rotating blue icons. So we photograph them. The result will be a photo of the landmark.

Reward: $200,000, 4 weapons will constantly appear near our auto repair shop: ultrasound, multi-shot shotgun, sniper rifle, grenade.

50 Horseshoes in Las Venturas
GTA San Andreas. Where to look


In the last city of Las Venturas, the role of hidden objects is played by horseshoes, as symbols of good luck. For the most part, horseshoes are located in hard-to-reach places, often on the roofs of high-rise buildings. To conveniently collect these bonuses, it is better to fly on a jetpack, which you will receive for completing the “Black Project” mission at your airfield.

Reward: $100,000, increased luck in gambling, 4 weapons will constantly appear near the entrance to our casino: MP-5 submachine gun, S.P.A.C.E.-12 shotgun, M4 assault rifle, explosives with a detonator.

All of the listed collectibles can be easily found using special maps, of which there are many on the Internet. We recommend using the convenient interactive map on the website:

gta.riotpixels.com/san-andreas/maps/



Compare this to a real map of California. All three game cities are taken from reality, but their sizes and locations are greatly simplified.


Not needed for 100% completion

Below are several more additional tasks, but all of them are no longer taken into account in the 100% completion statistics.

Lowrider Competition
GTA San Andreas. Things to do


After completing the mission of meeting Caesar, where we need to dance on a machine with hydraulics, we can always return to the train station and take part in this competition again.

To start the mission, you definitely need a machine with hydraulics. These are often used by Latino bandits. You can also take any car and install hydraulics on it yourself by going to a car repair shop marked with a red wrench. We go to the Unity train station, talk to the mechanic standing on the street corner, after which lowriders will appear in the courtyard behind.

During the competition itself, we rock the car to the beat of the music. Press the indicated arrow exactly at the moment when the arrow passes through the central circle.

Dancing
GTA San Andreas. Mini games

Dancing is available inside clubs from the very beginning of the game. This mini game is just for fun, there is no material reward. But if we come to the club with a girl, then a successful dance will improve our relationship with her.

In the mini-game itself, press the indicated arrow exactly at the moment when the arrow passes through the central circle.

Basketball
Walkthrough of the game San Andreas

On street basketball courts you can pick up balls and throw them into the basket (run, jump and shoot) or perform tricks (LMB, Ctrl, spacebar).

On some courts you can take a single test - red markers will appear in various areas of the playing court, we need to stand in them, and from this place try to hit the ball into the basket.

Slot machines
GTA SA. What to play


Inside GTA SA you can play primitive arcade games. You can find them inside stores, bars, clubs. There are four types of such mini-games:

“Duality” - Control a spaceship, destroy black spheres, avoid white spheres.

“Go Go Space Monkey” - Control a spaceship, fly from left to right, shoot at enemies.

“Let's Get Ready to Rumble” - we fly like a bee, collect flowers in a limited time, and avoid thorns.

“They Crawled from Uranus” - We control a spaceship, fly in a circle, destroy incoming enemies.


Gambling slots, roulettes and card games. These mini-games can be found in all Las Venturas casinos. (After collecting all 50 horseshoes, our luck in gambling will increase significantly, and we can make money using slot machines). The rules of gambling are well known, but just in case, we’ll state them here:

Point, twenty one (Blackjack)

We and the dealer draw cards. Cards give points: on digital multiples, the number of points corresponds to their number; kings, queens, jacks give 10 points each; an ace gives 1 or 11 points, whichever will be better suited to the situation. The goal is to collect more points, but not exceed the number 21. When we get our cards, the dealer will try to collect more, and if it exceeds 21, we win. The chance of winning is approximately 40% (the dealer has a slight advantage, he knows how many points he needs to win).

The dealer throws the ball, and we try to guess what number it will land on. We place bets in advance on certain numbers, on tens, on even/odd, on red/black. The more specific the bet, the less chance of guessing the result, but also the greater the winnings.

The casinos have “one-armed bandits” type machines. There are several varieties of them, they differ in the cost of bets. Principle of the game: three reels with icons spin. If three identical icons appear on one of the lines, we get a win.

Wheel of Fortune

There are 54 numbers on the wheel. 23 of them bring $1, 15 - $2, 8 - $5, 4 - $10, 2 - $20, and 1 - a star.

Video poker

We place a bet and receive 5 cards. We can exchange them for other cards once, and those that we mark will remain with us. The resulting 5 cards must form a certain combination for us to win. Pair – two cards of the same value, suit – all cards of the same suit, straight – card values ​​can be arranged in order, for example 5,6,7,8,9. And other combinations. Everything is like in regular poker, only without the buy-in and opponents.

Tote
GTA San Andreas. How to earn

There are bookmakers in the small town of Montgomery or Red County. (We robbed one of these offices during the Catalina story mission). In the betting we can bet on horse racing. We choose which horse we think will win. The less likely a horse is to win based on characteristics, the greater the winnings. After placing a bet, we follow the races on the screen and find out the result.

Billiards
GTA San Andreas


There are bars in cities, you can see them on the map during dates with girls, the rest of the time you need to look for them yourself. You can play billiards inside each bar. We set the bet ourselves, the winnings will be twice as large.

To win, you need not only accuracy, but also knowledge of the rules of the game. We do not play classic billiards, but its variation “8-Ball”. There are two types of balls on the table: fully colored and with a colored stripe. If we pocket a colored ball, then we need to continue to pocket only colored balls, and any pocketed striped ball is credited to our opponent, even if we pocketed. Having pushed all the balls of our type, we pocket the black ball “8” last, this will be a victory.

In any case, even if we lose, we get a hand-to-hand weapon - a billiard cue.

Unique jumps (70 pieces)
GTA San Andreas. Secrets


Throughout the state of San Andreas there are many jumps that you can use while riding. Most of the jumps offer the opportunity to perform spectacular, unique jumps. During such a jump, a cinematic view and time dilation are activated. If the jump is unsuccessful, then you need to come here in a faster car or motorcycle. If the jump is successful, we will receive $500. Repeated jumps in this place no longer bring money. There are a total of 70 locations with unique jumps, but they are not considered collectibles and do not count towards game completion percentage.

Beefy Baron Challenge
GTA San Andreas. Airplanes

When we go through all the plot-related missions of the Zero radio toy store, we enter the store, another optional mission will appear in the back room.

The essence of the mission is to fly an RC Baron radio-controlled airplane and shoot at toy cars that appear on the city streets. Time limit - 3:00 minutes.

Thief Missions
GTA San Andreas. Endless Run

After Ryder’s mission “Home Invasion”, which involves stealing from an apartment, we can perform similar additional missions. To start the mission, you need to get into one of the three Boxville vans from 20:00 to 6:00. Van locations:

1 – Los Santos, across the street from the gym in Ganton;

2 – San Fierro, near the driving school;

3 – Las Venturas, near the western road junction.

The mission lasts for a limited time until morning comes (the earlier we start in game time, the longer the mission will be). We go around all the small private houses, we can only enter those marked with yellow triangles.

Inside the house we monitor the noise indicator. We are not allowed to run, shoot, or touch walls, so as not to wake up the sleeping owners. We collect money and take out expensive things one by one. If everything is taken out, we move on to the next house. In the morning we take the truck to the designated garage.

Reward: $3,000 + cost of stolen goods, endless sprint.

Marathon “Beat the Rooster”
GTA San Andreas. Race


Every Saturday and Sunday (you can see the day of the week by getting out of the car and pressing “Tab”) you can take part in the marathon. Advertising about this event is posted in all gyms. The name was chosen because the sponsor of the marathon is the Cluckin' Bell fast food chain with a rooster symbol. The race itself involves one animator dressed as a rooster, but he is usually not the most difficult competitor.

The start of the marathon is in the southwest of Los Santos on a long wooden pier, or in the eastern village between Los Santos and Las Venturas on the sandy shore. Before participating, it is better to develop your endurance to the maximum level. But even after this the race will be very difficult. Before participating, it is better to develop your endurance to the maximum level, but even then the race will be very difficult. You can be guaranteed to win only if you complete thieves' missions beforehand, and get an endless run for it.

The marathon consists of three stages:

1. We start on the shore and swim a couple of kilometers through the water. In water it is not noticeable when a character is tired. If you start to be overtaken, then it's time to stand still for a while to catch your breath, and then swim again at maximum speed.

2. On the other side, we get on the bike and start pedaling. You will have to drive through all the wastelands, the streets of San Fierro, the desert, and the suburbs of Las Venturas. The cycling stage is the only chance for us to be the winner; during this time we need to get ahead and gain the maximum gap over our rivals.

3. In Las Venturas we dismount and continue the race on foot. We have to run the finish line along the long central street. (The marathon starting from Santa Maria ends at Missionary Hill). Here we monitor the hero’s fatigue. If he slows down, then we stop for a break and run again as fast as possible. It’s strange, but our opponents constantly run as fast as possible, and in any case they will catch up with us. We will be able to win only if we have a big lead in the cycling stage.

Santa Maria Marathon Reward: $10,000.

Fisher's Lagoon Marathon Reward: $20,000.

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