Home Accessories Blade and soul spirit master build. Guide to the Spirit Master class in Blade and Soul

Blade and soul spirit master build. Guide to the Spirit Master class in Blade and Soul

Complexity: 3/5;
Race(s): Sheng, Lin;
Type of weapon: Aykuti.

Overview of the class

Spirit Master (Warlock or Warlock) is a class that uses scriptures with talismans and spells for defense and attack. The class fights at medium range and uses the mythical Spirit of the Night as an assistant, which is very dangerous. It will also serve as a distraction for bosses and mobs, thereby minimizing the damage caused by the enemy.

The Warlock can keep his enemies at bay by keeping him at a distance with debuffs. However, at the same time, you need to be prepared for long cooldowns, which makes it a difficult but incredibly useful class.

Pros and cons of VLA

Pros:

  • A pet that can turn into a powerful buff;
  • Very important in the group because of the buff;
  • Has a skill in her arsenal that can roll back all skills 3 times;
  • Deals huge damage;
  • In a group, he can heal party members.

Minuses:

  • Experience is required to play in the Arena;
  • Some skills have a long cooldown.

Warlock skills in BNS

PvE builds for dungeons

An important component in the battle of the Spirit Master is his assistant, who is summoned using the “Tab” key:

The skill helps to summon a demon for 32 seconds and use it as a tank or to deal additional damage.

When moving short distances, he can move with you. To do this, press the “E” key and he will jump towards you.

In addition to damage, the Spirit of the Night can be “transformed” into a very useful buff that can increase crit for 15 seconds. attack by 20%.

The ability to activate this ability will be available immediately after summoning the Spirit. As a result, your entire group or just your character will be slightly modified:

Many players are wondering: is cold or darkness more effective for a Warlock? Exclusively for PvE - cold. Many players stop there to complete dungeons.

Cold:

PvP builds for Arena

VL in the Cold is, in fact, universal both for battles with characters and for completing dungeons. However, experienced players are more likely to use Darkness for Arena battles.

Dark:

PvP combo attacks

Spirit Master in PvP is very easy to master, but with experienced and knowledgeable opponents it will not happen easily. Despite the huge number of very useful skills (damage absorption, healing, resisting resistance and much more), the class is not immature and can be easily defeated with proper play. Let's look at all the basic combo attacks.

Is it worth playing as a Spirit Master in Blade and Soul?

VL is perfect for beginners, as it is quite easy to learn, and also has a huge number of skills that can keep opponents at a distance. In addition, some skills will allow you to absorb damage and, if played correctly, cause colossal damage.

In PvE this class feels great, which may indicate that solo play will also be comfortable. PvP will require your care and experience. Overall, the class is suitable for both beginners and experienced players.

Developer: NCftsoft

Official website: bladeandsoul.com

PLAY

Spirit Master in the game is a magical character class that specializes in dealing damage from a long distance. In a group of players, the Spirit Master can serve as both an assistant and the basis of the striking force. In addition to direct impact spells, Warlock also has reinforcing skills that allow you to support the group and the character himself. We are offering to you guide to the Spirit Master (Warlock) in Blade and Soul, which will help you properly level up your character.

Thanks to its support spells and increased damage, this type of character is a welcome guest in every group that clears dungeons and hunts powerful monsters. The undoubted advantage of Warlock is his ease of leveling up, and the ability to play with equal success both alone and in groups.

Initially, the player who chooses this class has two races available, but let’s immediately make a reservation that the Warlock does not have any differences in the chosen race. The Spirit Master uses a ceremonial dagger as a weapon, which adds certain characteristics to the player and affects the power of spells. Note that the Warlock cannot use or operate daggers intended for the Assassin.

A pumped-up Spirit Master class in Blade and Soul can summon a ghost to help itself, which distracts monsters, allowing the player to purposefully destroy one enemy after another. The ghost has fighting skills, drawing the attention of the enemy. However, it is not a real combat unit, since the damage caused by the ghost is too small.

Warlock's main skills:

  • Mantra. This is a basic attack skill that hits the enemy. As your character develops, develop this skill to the maximum. Excellent against moving powerful monsters.
  • Charge measurements. Another attack skill that allows you to deal damage to one target.
  • Acceptance Break. This is a rather interesting skill that deals area damage. Therefore, this technique is effective against numerous groups of monsters. The gap is only available after using a dimensional charge and a burst of spirit energy.
  • Amulet of protection. A defensive skill that blocks attacks on the character, absorbing damage from monsters.
  • Protection of spirits. Allows you to completely absorb one enemy attack.
  • Connecting field. This is another defensive skill that will be appreciated when playing in groups. This spell pins enemies to the ground, preventing them from moving.
  • Rage of spirits. This is the longest cast that deals area damage. The spell has gorgeous animation and excellent power.
  • Summoning a ghost. Allows you to summon an assistant from the other world who distracts the attention of monsters. When a ghost is summoned, several additional skills are activated.
  • Awakening the Spirits. Increases the damage of the spirit and the warlock itself.
  • Time warp. Resets skill cooldowns for the entire group.
  • Circle of the afterlife king. Allows you to temporarily increase the attack performance of the entire group.

The main and main feature of the Warlock class is that they are able to summon ghosts that deal most of the physical damage to warlocks, and serve as a distraction to bosses and mobs, thereby minimizing damage to the Spirit Master himself and teammates.

Video review of the Spirit Master class in Blade and Soul

Gameplay as a Spirit Master (warlok) in Mushin Tower

The most detailed text and video guide in the game Blade and Soul by class:
Warlock | Spirit Master | Sorcerer is the name this class will have in the Russian localization of the game.
Warlock is what this class is called in Europe, and on the American Blade and Soul servers.

So what can we say about the Warlock? He won’t be there at the start of the ru-off... And when we’ll see his appearance in Blade and Soul in Russia remains a sealed secret for now.
A little about the class itself. Uses ranged attacks in battle. It also has the ability to summon a demon of the other world through a magical rift. In addition, he can apply a buff to himself and his allies, giving them the power of demons.

Warlock skills have a fairly long cast, but under certain conditions there are skills with instant use. The power of the spells themselves inspires respect in their power. The demon obeys the will of the warlock, and in the event of an attack on the same target, it applies a buff to allies and a debuff to enemies. The viability time of Sumon is 24 seconds. In addition, it has a HP bar, so you need to carefully monitor its health
The class is quite simple to manage. The difficulty of the game was rated only three stars. Created specifically for fans of ranged combat, although it can successfully parry melee attacks (the standard ranged attack distance is 16 meters).

Let's look at Warlock's skills:
(Talisman) - Deals 16~18 damage. Recovers an additional 1 Chi on a crit (LMB)

(Mantra) - Deals 18~21 damage. Applies a mantra effect for 5 seconds on hit (LMB)

(Hell's Inferno) - Deals 42~49 damage. Breaks an interrupt (RMB)

(Theft) - Suppression 12 seconds. Deals 60~70 damage. Instantly use the skills Black Dragons and Offensive with a suppression buff.
When hit, the cooldown time of the Black Dragons and Offensive skills is reset.

(Suppression) - Knocks back 10 meters. Deals 12~14 damage. Reduces movement speed by 20% for 6 seconds

(Rupture) - Deals 24~28 damage. Sets the target for 0.8 seconds

(Awakening Rupture) - Deals 108~126 damage. Places a target for 4 seconds. Can be used under the influence of spiritualism. Restores 6 Chi over 2 seconds during a critical attack, reduces the cooldown time of the Black Dragons skill by 3 seconds. Breaks through the defense. Can be used without increasing aggro.

(Rebound) - Brings you out of fainting, weakening and tipping over. Bounce back 10 meters. Immune to conditions and damage while in use

(Summon) - Summons a demon. The demon is immune to all conditions

(Killing) - Demon suicide. Deals 384~448 damage. Activates 3.7 seconds after use. Kills the demon regardless of the time spent in the world. Breaks through the defense.

(Protective Talisman) - Front protection for 1.5 seconds. Restores 1 Chi on a successful parry. You can use the Suppression skill if you successfully parry.

(Vacuum wave) - Takes you out of capsizing. Knocks back 2 meters. Deals 12~14 damage. Knocks you down for 1 second when attacked by an enemy while in use.

(Release) - Frees you from dominance, control, capture during an enemy attack in one of the states. Deals 12~14 damage.

(Chains) - Applies a brand for 4 seconds. Deals 6~7 damage. Prevents movement for 4 seconds. Reduces movement speed by 40% for 4 seconds.

(Rescue) - Move 10 meters back. Applies a brand for 4 seconds. Brings you out of fainting and falling over. Immune to conditions and damage while in use. Immunity to conditions and damage for 0.5 seconds after use. Removes immunity when using the next skill.

(Gate Opening) - Deals 120~140 damage in 5 hits. Instantly use the skill Offensive or Black Dragons when hit by the last attack. Breaks through the defense. Stops working when moving

(Kick) - Deals 12~14 damage.

(Black Dragons) - Deals 216~252 damage. Sets the target for 2 seconds when hit. The interruption sounds.

(Protection) - Immunity to conditions and damage 1 time for 5 seconds.

(Rift) - Knocks over for 2 seconds. Deals 18~21 damage.

(Submission Field) - Immunity to knockdowns for 6 seconds.

(Offensive) - Deals 108~126 damage in 3 hits. The interruption sounds.

(Order) - Orders the demon to attack. Deals 72~84 damage. Breaks through the defense.

(Summon) - Moves the demon to the owner. Deals 72~84 damage. Waiting for the owner's further actions after the demon returns. Cannot be used when the owner is in one of the states. Breaks through the defense.

(Lunar Eclipse) - Move 10 meters back. Resets the cooldown time of the Black Dragons skill when immunity is triggered.

(Attacking Demon) - Increases the demon's attack abilities. Keeps the demon alive for up to 32 seconds. The demon is immune to all conditions. Adds 30% damage to area attacks used on the boss. Summoned next to the owner. Summoned to the target area if someone is in the target.

(Defensive Demon) - Increases the demon's defensive abilities. Keeps the demon alive for up to 32 seconds. The demon is immune to all conditions. Adds 60% damage to area attacks used on the boss. Summoned next to the owner.

(Wave) - Deals 24~28 damage. Used automatically by the daemon.

(Destruction) - Deals 40~46 damage. Used automatically by the daemon.

(Hell Wave) - Deals 144~168 damage. Used automatically by the demon on a target with a target.

(Absolute Emptiness) - Throws you into the air. Deals 24~28 damage. Used automatically by the demon on a knocked down target.

(Gravity) - Activates gravity. Pulls 3 times to the center. Used automatically by the daemon.

Having analyzed the skills, I would like to say that the presence of a demon, as well as several skills that move the warlock away from the enemy, gives him the opportunity to give out good damage without receiving damage himself. Provided that the character himself will practically not come under enemy attacks, even the duration of the spell casting will not be such a significant disadvantage. In my opinion, it’s a fairly promising class that will at least be interesting to try and play. Considering the recent appearance of the warlock on official servers, it is still too early to look for adequate guides and builds. And this makes it possible to create your own unique assembly and use the capabilities of the class to the fullest.

New on the site

>

Most popular