Home Computers How to download mods from bethesda net. The best mods for Skyrim: Special Edition

How to download mods from bethesda net. The best mods for Skyrim: Special Edition

Skyrim Special Edition doesn't yet have as many mods as the original, but here's a list of the most notable ones.

Skyrim Special Edition has undergone a large number of global changes compared to the base version of the game, but it is still open to modding, like the original, which was released back in 2011. Given that mods and saved games from standard Skyrim are not compatible with the enhanced edition, modders have done their best to adapt their creations to the upcoming changes.

They did it in a fairly short time, and most popular mods are already compatible with the Special Edition. And, most likely, we should soon expect the appearance of new mods developed specifically for the expanded edition.

However, Sky UI and Skyrim Script Extender will not be updated to support the Special Edition and most of the community's favorite modifications are still only partially functional. However, this did not stop me from compiling a list of the best mods currently compatible with Skyrim Special Edition. Many of them can be found on the official Bethesda website or downloaded in the game settings menu, but the description of each mod will include a download link from the Nexus Mods repository.

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Since Bethesda did not bother to introduce fixes into Skyrim Special Edition that had long been required to be included in the official version of the game, limiting itself to only improving graphics and performance, all the problems characteristic of the original five years ago remained. In that light, this mod is essential for an optimal gaming experience: this comprehensive collection of hundreds of fixes for bugs, dialogue, items, objects, quests and gameplay elements was compiled by the highly prolific modder Arthmoor.

The patch has been reworked in such a way as to ensure the stability of the expanded edition, while being as compatible as possible with other mods. If you have a couple of extra hours of free time, then this is just enough to read the list of changes made from beginning to end.

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This mod, created by elderscrolliangamer, modifies and expands Skyrim's opening sequences, restoring dialogue that Bethesda decided to cut but leave in the game files. Thanks to this restoration, you will learn more about the game's environment, listen to and watch all additional conversations in full sequence that were skipped before the game's release. Additionally, if you decide to join the Stormcloaks, you will have the opportunity to escape Helgen with Ulfric at your side.

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With this mod, you will be even more immersed in the world of Skyrim, and not just watch the loading screen and monotonously enter through the gate. Open cities developed by Arthmoor will allow you to feel the atmosphere of Morrowind, they will become part of a huge world. You will have the opportunity to enter them and take a walk - either on foot or on horseback, without interrupting the main process of the game. These cities will look not like ordinary heaps on the map, but like real living places

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This impressive magic mod adds new locations: the School of Witchcraft and Wizardry, the magical city of Manantis, and even a new magical dimension to explore. In addition, it adds hundreds of new spells from all schools of magic, many magical weapons, more than a dozen new companions and a starting quest.

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If you play the Special Edition, you're starting from scratch, whether you're new to Skyrim or a Skyrim veteran. Why not start a new game with someone other than the Dragonborn? Alternative Start - again developed by Arthmoor - is a role-playing mod that allows you to independently choose your next playthrough.

Perhaps you are a visitor to a hotel? Or a guest arriving by boat? Or maybe a prisoner in a prison cell? Or even a guild member? You can start the game as a soldier, robber, hunter, or even a vampire. This is a wonderful way to experience all the delights of Skyrim from a different point of view.

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This mod, developed by cloudedtruth, adds thousands of voiced lines of dialogue from non-player characters and allows you to experience more intimate and personal relationships with your companions and friends in the game. Your spouse, if you have one, will no longer sound like casual companions, but will address you in a more personal manner, and those you annoy will have a variety of new insults shouted after you.

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Even though the Special Edition has improved graphics, its dragons are still quite boring. This mod, developed by many modders, adds 28 new and unique dragons with different models and textures, more than a dozen new exciting attacks and other abilities. Dragons come in different ranks, so dealing with them will not be so easy, no matter how high your level is.

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Installing mods never (or almost never) implies cheating or an attempt to deceive the game. In that case, for what reason does SSE disable the ability to earn achievements when detecting any working mods? This little plugin from xSHADOWMANx allows you to get around this ridiculous limitation. The only thing is that you will have to install it manually, without using Nexus Mod Manager. So please check the installation instructions carefully.

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SSE has noticeably improved the picture quality, but the low-poly meshes from the original game have not gone away. This mod affects hundreds of 3D models in thousands of different locations, giving many objects in the game a more realistic and pleasing look - from furniture and utensils to elements of architecture and landscape.

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Skyrim's character models looked outdated even when the game was released, and the situation has only gotten worse since then. However, SSE completely ignored the population of its fictional world, paying more attention to their surroundings, making Scaria's mod a must-install. It tightens up the textures of all the inhabitants of Skyrim (including the main character), without affecting the frame rate per second and without violating the integrity of the visual component of the game.

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This plugin adds full 3D audio to Skyrim Special Edition, using head-to-head audio to simulate binaural hearing when using regular stereo headphones. This way, you can accurately determine the direction in which the source of the sound heard in the game is located.” If you don’t go into detail about the meaning of the content of the first sentence, the second clearly and concisely describes the essence of the mod from CptYouaredead, which allows you to make the sound environment of SSE more believable and immersive.

The Immersive Sounds mod, which is similar in functionality, also deserves attention.

The perfect combination of mods for those who would like to add a survival element to SSE. With them, the cold and unfriendly climate of Skyrim will become more dangerous, but at the same time more realistic and tangible. The survival system provides many ways to stay warm in permafrost conditions.

Hypothermia will become a serious problem, especially when entering icy water, so the player will have to dress warmly and take time to set up the camp, handcrafting tents, torches and other devices to combat natural forces. For this purpose, the mod even introduced its own unique crafting system.

Another mod from the same developer called Wet and Cold adds a lot of weather visual and sound effects.

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The expanded expansion files contain a large amount of content that, for some reason, has not yet been introduced into the game - new characters, dialogues, quests that add depth and variety to the gameplay. And another fundamental mod from Arthmoor allows you to unlock this encrypted data.

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The vastness of Skyrim is teeming with endless opportunities for adventure, but 10 hours of game content from writer and developer Nick Pearce are one of the crown jewels of the game's quest variety. You will have to take on the role of a detective and solve a mysterious murder while exploring the ruins of a Cyclopean ancient city.

Superbly written dialogues, a non-linear plot, professional voice acting, a pleasant original soundtrack and a bit of time travel - all this makes The Forgotten City a contender for the title of a full-fledged work of art.

Ars Metallica – Smithing Enhancement

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At the moment, blacksmithing in the game can only be useful for tanks dressed in heavy armor, who prefer to swing a huge two-handed weapon. Archers, thieves, and other nimble characters rarely have trouble purchasing or finding light armor, so this skill has always been almost completely useless for them.

But with a mod from Arthmoor, these slippery types will have the opportunity to create arrows, lockpicks and handmade uniforms, as well as melt bulky armor that is not of interest to them, obtaining metal ingots from it.

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It is recommended to use Nexus Mod Manager to download, install and manage mods. Moreover, this multifunctional utility works not only with Skyrim, but also with Fallout 3 and 4, XCOM 2, all games from The Witcher series, and many other titles.

Ladies and Gentlemen! Finally, it's done! Today, April 26, Bethesda announced on its official website the release of an open beta of the mod editor for Fallout 4 - Creation Kit!

Quote:

Ever since Morrowind and its editor, The Elder Scrolls Construction Set, we have tried our best to support the modifications of our games and the players who put their work into them. We believe our games become truly special when you have the opportunity to create something of your own. New tasks, maps, characters, dialogues, costumes, weapons and much more - the list of modifications is truly endless, with their help you can improve the game in the most amazing and unexpected ways.

Video from the article:

Creation Kit

If you want to try creating a modification yourself, you can download a free editor (Creation Kit) from Bethesda.net - the same tool that Bethesda used while working on Fallout 4.
To do this, hover your mouse over the download icon at the top of the Bethesda.net website and select “Download Bethesda.net launcher” from the “menu” that appears. Or via direct link.

To learn more about the editor, Bethesda recommends reading the documentation and tips on the wiki dedicated to the editor (alas, everything is in English).

Official mod support

The article also mentions beta update 1.5 for Fallot 4, which can be freely downloaded by all game license holders. It adds (Attention!) Official Support for Modifications!!! A separate item has been added to the main menu, by clicking on which you will enter the mod organizer, in which you can not only configure the loading order of installed modifications, but also download new ones from mods. Bethesda.net! As you already understand, they opened their own Nexus, on the basis of which, I believe, a springboard for the offensive of mods will be builtin May on Xbox One and June on Playstation 4.

(Please note that this feature only works after you log in to Bethesda.net DIRECTLY FROM THE GAME, so pirates may be at risk. Not sure, just a guess)











In case anyone doesn't know how to get a beta update on Steam:

  • Login to Steam
  • Right click on Fallout 4 in the library
  • Select Properties
  • Select the Betas tab
  • A drop-down menu will appear. In it, select “Beta update”
  • Click "Close"
  • Please wait a few minutes while Fallout 4 updates
  • After the Fallout 4 update, your library should be called "Fallout 4"

UPD 2: For those who cannot launch the Creation Kit

(found an easy way to make it work)

As you understand, although this is open, it is a BETA, so there are some shortcomings here too.

When you try to launch the editor on the Russian version of the game and open some esp/esm file, you get a crash without any explanation: “The creation kit 2.0 program has stopped working.” Here the majority will probably say: “hey, the gazebo can’t do anything, it wasn’t released by a working editor,” etc., BUT, here everything is a little more complicated.

In order to get the editor to work you need:

  • Go to the root folder with Fallout4 (this is where the Creation Kit should be installed)
  • In file CreationKit.ini in the section add the line "sLanguage=ru" (without quotes).
  • Save.
  • Ready! You are gorgeous!

Now your editor can open esp/esm files, but in the name of standard items (from Fallout4.esm and all translated DLCs) instead of the normal "10mm" there will be "10-РјРј" and the like.

As a solution to the problem, downloading English is suitable. localization of the game. You can download HERE (nexus link) .

Well, friends, congratulations on your official entry into the era of mods for the great game Fallout 4! Hooray! Hooray! Hooray!

As always, I look forward to your opinions in the comments! Have fun in the wasteland!

Have you explored the wasteland inside and out? It's time to change it.

There are people who play games, and there are those who constantly remake them. Selecting one for Fallout 4 is quite a difficult task, because at the moment there are already thousands of different projects from talented modders changing, improving and adding variety to Bethesda's post-apocalyptic RPG, released in 2015. However, we have tried to collect the most outstanding of them in one list. The selection will be updated as new worthy mods are released.

As always, please carefully read each mod's requirements and installation instructions, as well as compatibility with the latest version of Fallout 4, before downloading them.

Retired from the main list

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Even after you've cleared out every piece of trash in your community, it still looks like a landfill, doesn't it? That's because there are a lot of things you can't remove: mounds of dirt, piles of rubble, and weeds that have broken through the concrete. Spring Cleaning allows you to remove all these things that you hate, making real order possible in your city.



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It adds a lot of new items for use in your settlement, such as cars, military vehicles, furniture, decorations and many more things that should have been available when built in the first place.



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There is a settlement in Fallout 4 where you can find robots programmed to do gardening. Unlike other settlements, they sow here not on the ground, but on special small plantations located next to each other. This mod allows you to build these plantations on all other settlements. They react to this in different ways, either “Well, who cares anyway?”, or “Yes, damn it, this is exactly what I needed!”

Mods for building settlements and crafting

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This mod from user kinggath offers a completely new way to build settlements, introducing into the game a system similar to what we saw in SimCity: you divide your settlement into several districts (residential, commercial, industrial and rural), and the inhabitants build their own houses and warehouses, while also doing housekeeping. Your settlement will grow as NPCs begin to make changes to their homes, without you having to keep track of every little detail like the choice of furniture or the color of the walls.

Download

Download

This is a rotorcraft you can live in. It doesn't technically fly - it's more of a way to quickly move around the map, but you can create landing zones throughout the map and move between them. The living quarters are quite small, and the vertibird's engine needs to be cooled regularly, but it's still a cozy place to live, with a handy crafting bench and powerful turrets for scaring off neighbors.

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Place Everywhere allows you to place previously static objects like workbenches anywhere on the map, making the building process much easier. In addition, you can build anywhere - in trees, on the surface of water, and even inside other objects. Red alerts are a thing of the past. The mod requires the Fallout Script Extender utility, which can be found at the end of the list.

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Tired of carrying everything you can get your hands on back to your settlement? This mod will help you. Make beacons, take them with you, and when your inventory gets full during your adventures, simply put all the excess in a container and equip it with a beacon for the inhabitants of your settlement to take it. They will stack everything near your workbench, which will save you a lot of time.

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Considering that Fallout 4 places a huge emphasis on construction, it's surprising that Bethesda didn't think of something like this themselves. This mod allows you to create villagers right in your workshop. Synthetic inhabitants. Turn off your beacon, because now you can populate your outposts with friendly (or not so friendly) synths created by your own hands.

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Building power lines in your village in Fallout 4 has become much easier after the release of a mod by Daedragon. Since you use leaky metal (or wood) walls to build houses, why not run wires through them? This mod greatly simplifies the issue of energy supply by replacing standard power lines with compact wires. They can even be stretched across roofs.

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Need to hide for a while from the dead eyes of the local settlers? Basement Living adds 10 self-contained basements and bunkers as your own cozy retreat spaces. You can place a basement in any settlement, and each one comes complete with a 100 power electrical panel and a workbench, so you can do whatever you want there.

Conquest

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Now you don't have to stick to the settlements featured in Fallout 4, because now you can make your own almost anywhere you want. This mod adds campsites that can be placed anywhere you want, and if you are lucky with the location, it can be upgraded to a full-fledged settlement. You can create and destroy up to ten new settlements.

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It's nice that factions give you a place to live when you join them, but what they offer is usually not something you want to waste your time on. This series of mods turns these faction handouts into much more beautiful and spacious dwellings, with workbenches, a hall, pleasant decorations and plenty of free space. Available for Vault 81, Prydwen, the Railroad, the Castle, and The Institute.

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If you are using the Contraptions Workshop DLC for Fallout 4, then you will definitely want to install this mod, which significantly improves the factories in your settlements. It adds a number of logical features, such as conveyor belts that accept any garbage directly from inventory, and return full-fledged items.

There are also new machines, such as a loom for creating bunker clothing and faction outfits, forges for heavy armor, ranged and melee weapons, and a distillery where you can create cola and booze. There is even a machine for processing corpses (including human ones) into meat, bones and skin.

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The settlers who come to the call on the radio are usually... boring. Most of them are dressed approximately the same, and sometimes it is difficult to distinguish them from each other unless they each have something special on them. This mod adds over 150 new settlers, so new gardeners and peat cleaners will now look at least a little more individual. And another mod, Don’t Call Me Settler, will also give them unique names.

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If you suddenly want to customize or change your character's appearance after you leave your home at the start of Fallout 4, you can now do so through plastic surgery. This mod allows you to perform this action in any of your settlements by simply adding a mirror to your workshop. Place a mirror on any wall and using it allows you to change your appearance.

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Looking after your settlement can become quite a tedious task, and even after carefully arranging all your belongings on the shelves, they will likely be knocked over later by a clumsy worker, a companion, or even you. This mod not only makes it easier to place items (loot items can now be moved just like static objects using the workshop menu), but also allows you to lock them in place to avoid falling. Perfect.

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The size of your settlement in Fallout 4 is strictly limited, it can only be “so” large, and you can only use “so many” objects. And this is very annoying, especially when you are about to create a huge base, and suddenly you are forced to stop. The Higher Settlement Budget mod fixes this problem, but keep in mind that too many objects can slow down or even crash your game.

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Like the previous mod, Homemaker expands your options for working with settlements. It includes two new plants for the garden, more walls and fences, 30 new types of lighting and new containers (ammo boxes and cabinets). You can even find meat bags if you like to store provisions in meat bags, of course. Some people do this.

Graphics and weather improvements

Download

Download

While Fallout 4's appearance is definitely more colorful and less greenish than Fallout 3's, it's still a bit washed out. This ReShade/SweetFX file, after installation, will make the external dynamics of the game brighter. You can check out the images before installing to show that the changes aren't too drastic, but the pop colors are now a little more pronounced.

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On the other hand, perhaps you don’t think that the post-apocalypse should look so colorful and bright. Stalker Lighting takes away the colors, making the world harsher, more unforgiving, and darker. It's the end of the world, after all. And now he looks the part.

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If you look closely, a lot of the textures in Fallout 4 aren't all that breathtaking, which is especially noticeable if you play through the game carefully instead of racing at top speeds. One modder has been hard at work increasing the detail of terrain textures to make your walk through the wasteland just a little more beautiful.

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If you want the nights in Fallout 4 to really look like nights, then you need this mod. Giving you a choice between seven different night settings, it will make your evenings either a little darker or pitch black. Interiors will also become darker at night if they are not well lit by lights. Use it wisely.

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This mod makes shell casings visible over long distances (500 meters) during firefights, and delays their disappearance time much longer (an hour). This is a small change, but adds a little realism to the game. After a big fight, the ground should literally be covered in shell casings, and now it will be. It will work well with a mod that makes the duration of the presence of bullet marks longer and visible at greater distances.

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On the topic of rain: someone changed the textures of the tiny and barely noticeable drops from Bethesda. The drops are now thicker and shorter, making you feel like you're in a post-apocalyptic rainstorm. The circles on the water from drops were also redone. The comparison is well shown in this video.

Gameplay improvements

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This mod intends to be a complete, massive collection of bug fixes for Bethesda RPGs. At the moment, there are already fixes for the placement of objects, sounds, problems with slot items, grids and textures, quests and NPCs, perks and statistics, and many more equally significant improvements. The mod never stops developing.

MGS Aiming

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If you are used to frequently changing the camera mode in Fallout 4, especially while aiming, then this mod will come in handy. It automatically switches from third-person to first-person when you look through the crosshairs - Metal Gear Solid-style. You no longer have to press the desired button or use the mouse wheel; The game will automatically return to normal mode after you finish shooting.

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One of the main characteristics of the post-apocalyptic world is complete chaos. So why not make the surroundings look more pleasant? Commonwealth Cleanup allows you to get rid of 130,000 static items, including trash, abandoned cars, mountains of tires, vending machines, air conditioners and other junk that fills locations. At the same time, everything you decide to get rid of can be used as raw materials for crafting.

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The intimidation perk is fun to use to subdue enemies, but in the past it was only useful for making enemies raise their hands and stop shooting. This mod gives you new options: you can rob enemies, handcuff them, or simply let them go.

Take Cover

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The mod introduces a system of shelters into Fallout 4, from behind which you can peek out from time to time and take targeted shots. It can be customized to automatically hide behind cover by approaching it or pressing the appropriate key. You can even push some of the objects you hide behind. Very good.

Everyone's Best Friend

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It seems a little silly that you can't take Dogmeat with you when you have another companion, doesn't it? This mod corrects the situation, thanks to which your faithful dog will always accompany you, even if you go on an adventure with another partner.

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I don't even know why the developers at Bethesda decided that we would enjoy watching slowly floating text on a hundred different terminals in Fallout 4. Of course, you can click the mouse to speed up the process, or you can solve the problem once and for all by installing this mod , which allows you to set the speed at which text appears. Personally, I increased it 100 times.

Get Out Of My Face

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Are your allies too close? Push them away. Has a mutated cow blocked your way? Push her away. Are your opponents violating your personal space? Push them away too. Are you tired of NPCs getting stuck in doors? Or annoying heroes getting in the way? Or do you, like me, just like to push everyone around? Whatever the reason, install this mod to spectacularly push everyone around and watch them fly away. It looks like shouting "Fus ro da!" from Skyrim migrated to Fallout 4. It's great. This is incredibly cool.

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Quite a useful mod, despite the dubious name (“Eat off the floor”). When you find food or drink in Fallout 4, you must first put the item in your inventory before eating or drinking it. This is logical, but not very convenient in practice - you need to open the Pip-Boy and look for the food you just found. After all, in fact, you should already be holding it in your hands. This mod allows you to immediately eat food found on a table, shelf or floor, skipping the fuss with inventory.

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Would you like new companions who won't just walk around you mindlessly? You will not only be able to train animals, but you will also have the opportunity to decorate them with paint or put armor on them. You can always find them using the surveillance chip, delight them with treats and even teach them tricks.

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Absolutely every player sooner or later found himself in a situation where his pockets were filled to the limit. And this is where a mod comes to the rescue, which will help you choose what to carry and what to leave. This is a small addition to your Pip-Boy's UI screen that shows the price of an item relative to its weight. Loot smarter, not harder!

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If you miss the dialog boxes from the early Fallout games and aren't a fan of the new look, help is here. This mod shows full versions of your lines instead of just a faint hint of them. You will no longer have to predict how your sarcastic response will turn out, now you will know for sure.

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Radiation storms are a pretty serious thing, but not enough to affect your plans. If you were expecting a more hostile world, now it will become truly scary. The damage to your health will now increase significantly: radiation sometimes increases to 100 rads, and this will happen more often.

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Tired of selling a bunch of stuff to a merchant, only to later realize that he doesn't have enough caps to pay for everything, causing you to waste time searching through the merchandise for something to buy just to complete the deal? This mod increases the number of caps from merchants to such a level that he has the opportunity to buy from you all the heaps of garbage that you are going to throw at him.

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Glad deer are peaceful. But they are always marked as enemies, despite the fact that they are almost never interested in attacking you. Your companions, in turn, perceive them as enemies, and frantically seek to kill them, while you simply try to pass through a certain part of the wasteland and fight creatures that will at least fight you back. This mod solves the problem by simply changing the rad deer's mark to green, so your partner will leave them alone.

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Doesn't it annoy you that when your character runs around with a weapon in his hand, it is constantly visible in front of you when you play in first person? Most people don't pay any attention to this at all, but if you think about it, this method of movement should quickly tire your arms. This small change lowers your cannon when you hold it out of combat.

New locations and adventures

Pilgrim - Dread the Commonwealth

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Fallout 4 can be quite creepy at times, especially when you're attacked by ghouls, but it's not horror in the conventional sense. If this upsets you, then use Pilgrim-Dread the Commonwealth. It completely changes the atmosphere of the game: just watch the trailer to see how Fallout 4 turns into a cross between the Stalker series and the movie The Road. Pilgrim uses modified graphics and a weather system, which is a kind of reference to the film “The Witch” (2015) by director Robert Eggers.

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If you want to turn Fallout 4 into a harsh one, then this mod will be a real discovery for you. The action here takes place immediately after the nuclear bombings. There are no quests here: your task is simple - you need to survive in deadly conditions. Most NPCs have been cut from the game, new dangerous enemies have appeared in the wasteland, and the outside world is full of radiation, so it’s better not to venture outside without protective equipment. This is a cruel, unforgiving world that should appeal to all challenge lovers.

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Tired of the holotape mini-games in Fallout 4? How about a more fun alternative? Here is the Revolted mod, which features a retro shooter in the style of the 90s. The mod, created by a user under the nickname Cohagen, delights with a colorful soundtrack, amusingly overacting actors and 2D sprites stretched over 3D character models, which creates an atmosphere of nostalgia. You can find the game in a bar in Concord - on a computer terminal located on the second floor.

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There are plenty of boarded-up buildings in Fallout 4—too many of them, given that the world is full of looters who should have infiltrated them long ago. The modder's ultimate goal is to detail the interior of each of these buildings, as was the case with . Thus, the game has new places where you can make money, and this makes the world a little more realistic.

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This mod connects most of the subway stations in Fallout 4 with a network of tunnels, allowing you to navigate the dangerous world in a new way. Of course, the tunnels are home to ghouls, marauders and other enemies. And you need to deal with them if you want to roam underground in safety, since enemies killed in the underground do not respawn. You can also find beds there, which will come in handy if you decide to settle in the metro.

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Have you played Fallout 4 a few times and now want something new in terms of role-playing? Alternate Start allows you to skip the standard intro and start the game as someone else. You can start the game as a newcomer to Goodneighbor, a raider or mercenary, a member of the Church of Atom, or a passenger on a sunken ship. This will be a fresh start and a new way to play the game.

Weapons and equipment

Remote Explosives

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The more ways to blow up enemies, the more fun it is to play, and therefore this mod will definitely not be superfluous. From now on, you will be able to detonate all types of explosives remotely. All you have to do is hide a bomb in someone’s clothes, move a decent distance away and activate the detonator.

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This is clearly a parody of Bethesda's Creation Club, a tool that creates items and equipment that are sold for real money. But this mod itself is quite funny. It adds a golf club that creates random (and free) things with every swing. And when you get tired of it, the stick can be used for its intended purpose - to destroy enemies.

Fusion Gun

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Do you have extra nuclear blocks accumulated? Now you can use them to craft ammo for new weapons (in fact, this is a set of several types of weapons). Initially, the Fusion Gun mod gives us a new pistol, but over time it can be turned into any gun - from a shotgun to a sniper or assault rifle. The trailer shows all the variety of the new toy.

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If you don't like opaque sights and the short screen blackout when you want to use them, check out this mod. Now all sights on weapons in the game become transparent. You can either add new sights or change existing ones. You can even customize the appearance of sights in the game itself.

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Modder DOOM has been releasing new weapons for Fallout 4 for months, but now he's collected all 10 of them into one set. You'll find assault rifles, a Desert Eagle, a MAC-11 submachine gun, and even a replica of Deckard's personal pistol from Blade Runner.

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We all love explosives in Fallout 4. And we'd love them even more if frag grenades actually sprayed shrapnel. This mod corrects this oversight, making grenades behave as they should. From now on, simple explosions are replaced by deadly scattering of fragments around the area, so do not forget to hide in shelters to avoid taking damage.

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If you're not a big fan of the Pip-Boy's built-in flashlight, which dimly illuminates your surroundings, you can use the same shoulder-mounted flashlight as the Marines in the movie Aliens. I think you will notice that it functions much better. Moreover, you can not only purchase it from merchants, but also make it yourself at your workbench. You can even choose the color of the lighting to suit your taste.

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What's wrong with leather jackets, why can't you attach parts of the armor with belts to, for example, a good evening suit? In addition to the ability to wear any outfit under your armor, you can also wear a hat or helmet complete with a gas mask, you can place armored pads on your hat, and even craft a completely new outfit. This mod was created using FO4Edit.

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This well-animated crossbow is a nice addition to your already large arsenal, and it's not just a regular, static weapon. It can be upgraded using your workbench, crafting, and using many different types of bolts as projectiles. The crossbow is quiet and ideal for stealth kills, and its high damage is offset by its slow reload speed, so the addition will keep the game balanced.

Any Mod Any Weapon

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If you want to take wasteland carnage to a whole new level, then this mod will allow you to create weapons from your worst dreams. It allows you to install any weapon upgrade on any weapon. Now you can make a three-barreled minigun electric, install Fat Man on an alien laser pistol, or make any other Frankenstein weapon that your imagination can imagine. And this video from Tyrannicon will show you a few more options.

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You can build a variety of things at your workstations, everything from weapon upgrades to meds. drugs and pomegranate. But why not shells? This mod allows you to craft any type of ammunition in the game at your chemical stations: shotguns, signal flares, miniature nuclear warheads, fuel for a flamethrower and much more that you can remember or come up with (unless it’s something completely unreal, for example tomato moon-piercing cartridges).

But to do something worthwhile, you need to pump up such parameters as Gun Nut, Science and Demolition.

Tools and Utilities

Nexus Mod Manager

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NMM is compatible with Fallout 4, and as time goes on, mods become more and more necessary, so this will come in handy. In addition, it is compatible with other RPG games, such as The Witcher 3, Dark Souls 1 and 2, and World of Tanks. Which makes installing and working with mods via Nexus extremely enjoyable.

Fallout 4 Script Extender

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As Fallout 4 modding becomes more popular, so does the Fallout 4 Script Extender. This utility allows you to use mods without changing the game's executable files, so even if something goes wrong with the mod, it will not affect the game.

mods.bethesda.net

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With the advent of official modding tools, Bethesda's own repository of mods for Fallout 4 has appeared. After registration (free), you can view and download mods even in the middle of the game.

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